[Warlords] Amravolution modpack
Current version: 0.2
- Amra's modpack 2.0 with patch 2.0A (without UnitStatistics component)
wow, that's really great!
can't wait for the next "rev-civ-fusion" release =)
Will there be any sources of your dll? tnx
Perfect comp, Lopez !!!
If you don't mind, i'll include it in future release of Amravolution.
Nu rebjata na slavu srabotali...
Well done!!! )))
It's really useful guide for learning python:thumbsup: .
hi, strategyonly ))
My modpack Amravolution
is a compilation of 2 modpacks and 1...
cool utility :goodjob:
tak derzhat' )))
Glad to see you back.
Your mod was the first one i tried with Civ4. Will your next release be for warlords or vanilla?
Wow!!! Finally, you made it :goodjob:
Scha zacenim kievskix ratnikov :D
Do you have plans of creating warlords compatible version? tnx
Please tell me, what's the difference between KUBFG and Ket's Composite?
thanks for reply, Elhoim
So if i will use original .dll instead of yours, i'll play Amra's Mod without UnitStats, right?
May i ask you why? Did you find bugs in "3 square radius" feature?
All download slots (100) assigned to your country (Russian Federation) are in use.
PS why dont you upload your mod...
will there be SDK sources for this mod? Or where can we get them?
does anybody know if AI civs use mercenaries' feature correctly?
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