Pike & Shot units now automatically upgrade into Pike & @*$% after completing the Sanitation technology. -10 Combat Strength and no bonus against...
The Drakken from Endless Legend say hello
just for GS, i reckon my percentage might look like this:
Get the Proverbium mod, it really helps.
I hope they will eliminate that stupid builder lag (and its many alterations)
Do you have the latest version of the mod? IIRC, the search feature was impaired by an earlier version of the mod, but since then, an update...
This only affects foreign relations with civs other than...
Is that so wrong, considering Korea is so powerful?
I still ain't convinced that Incas are all that great. They are solid, but not great. On a side note, Korean Seowons shouldn't really benefit from...
Yes, they are great for turtling. And that's about it.
Hwachas are inconvenient on offense, their malus combined with fairly low meelee strength make them a good target for enemy knights and promoted...
Let's keep Venice sunk, shall we?
Oops, I meant to buy my second or third settler with AI gold, before promoted Magnus or Colonization Policy comes in.
I'd rather buy Settlers with AI gold and or faith purchase them with Monumentality and produce units.
I know about the mod, but I don't agree with its overly extensive overhaul.
Nice list. Macedon should be at least number 10, imo. Their abusive science generation via policy-boosted naval units in cities with Basilikoi...
Can somebody please create a mod that gives cavalry units a malus vs cities, similarly to ranged (but ofc less severe)? This has been bugging me...
If anything, city defenses should be higher because of walls buff. I guess the city is ripe for taking if the AI hasn't trained a high combat...
What nerfs to city defenses are you talking about?
You are heavily underrating Classical Republic - its policy slots, gpps for some civs and especially the legacy card are awesome
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