Next version is done!
Middle Ages - 22 Civs & 15 City States
22 Civs of the middle ages
no, you have to load the scenario, which is possible in mod-mode only. And you can play mods only in singleplayer as far as I know
Finally I updated the map to Brave New World!
I'm planning to release a few new versions of this map, starting with Dawn of Civilization. A world...
Hi everyone, I updated my map to Gods & Kings.
See First Post
Have fun ! :)
short question: the vulcano east of greece. Did you take the Krakatoa ?
cool, keep me updated :)
since all world maps around are a bit to large for my computer and I'm having performance trouble playing them, I did a smaller...
This problem occured to me in another game, playing as Roman, too ! :confused:
Maybe just the capital :)
What about :
UU : Beserker - amphibic Swordsman, can change to seatransport, more gold from pillaging
UU : Longboad - Trireme +1 (+2?) Movement...
have you started Civ with language = english ?
uups ! you are right !! I've corrected the archive now. Please try it out :)
hi Folks !
a new version is out ! Check the first post. Now, you can choose at the beginning, which prepared map you want to play :)
yes, this is right, what you've mentioned. So AbsintheRed, when you are playing the small world map (vadus_world.wbs) with 18 civs (by...
well yes, I mentioned this behaviour before. Civ is performing this terrain changes somewhere in the C part of code. And because my...
yes, I thought about that , too. I think, the AI doesn't know how to position the units tactically if there are no stacks anymore..
oh yes, please try the map. hopefully it is not only running on my computer ^^
this looks awsome ! However I have python 2.6 installed and your programms checks for a Python25.dll :-/ is there any chance, that your programm...
I'm looking for a mod component, which provides a unit and combat behaviour known from the Panzer General games. So that there is only...
Separate names with a comma.