The floodplains are at the moment automatically generated. If Gedemon includes an option in YnAMP to disable this, I'll add it to the program...
I'll try to get it updated soon. No ETA yet
Anything specific that is hard to follow?
Probably. Should take it in our private development/discussion convo
Same colour as for deserts (i.e. default colour)
Send me a copy of your bmp file and I'll check it out. It's likely not a vanilla glitch...
The issue has been fixed and a version 0.3.2 can be downloaded from the download link :)
A little late but thanks. I'll check it out soon
EDIT: I can confirm I'm getting the same issue on my end, will investigate
Thanks for using my tool and reaching out!
Am currently at work for anther 6 hours or so (currently on lunch break) so I'll just...
Could you send me a copy of the BMP file you are using?
I could try to replicate the issue on my end
What Gedemon means with exporting is...
1. You need to make sure all segments of the rivers flow in the right direction, and that you don't create loops or circles.
2. Base game issue....
The issue was something else and it was fixed. :)
It's currently not possible as each tile is fixed it it's position so to say.
I'd recommend you create your map using the image editing method,...
Those are YnAMP continents that have yet to be added
What do you mean by making it adjustable?
Oh, it's been on my planning list for a while
At the moment they are randomly generated. When YnAMP supports manual placement, I'll update the tool
Could you send the whole mod? Want to look at all the files
I'll take a look at it tomorrow.
@jojijojijoji the issue has been fixed in the Alpha 0.3.1 version.
You can download it here...
My Avatar map did this, although I did fix it in YnABMC as it removes that part when writing it's own lua code.
It's from the lua.log
Separate names with a comma.