I do love this kind of mod.
Simple idea, simple code, ultra light resource consumption, great enhancement.
+ tutorial for customise it :c5happy:...
Ah yes I didn't understand that
But everyone get Temple Guard. it makes this unit not so unique
and what if Nubia is killed?
MC and LITE's Nubia (v 3) is needed?
Adjusted CS for infantry line (old/new)
Update needed because Ghurka
Sub6 proposes a solution to speed up promotion gain. here
Not tested yet
I'll try soon. Thx
The problem here is not about Paratroopers/XCOMs. Nuke is
Does anyone of you could come up with a way to set the promo payout rate regardless of the pace? It would be great:popcorn:
Some dudes here argue that easy promo gain breaks balance between human and AI players. Maybe they are right but like you, I'd like see more XP...
Standard, Epic or Marathon ?
Because (9) Wonders Expanded (v 2) is in Magnus-Mutatio++, may I pointed out that?
Me nether unfortunately.
Good try anyway :thumbsup:
About VP, Mods-repository and Vox Populi Mod Central are two good places to find collaborations.
Not so rare at Renaissance
With VP, Mayan can have one very early
and many modmods allow it as well. Like EE or Civ IV Traits VP
Also, in VP, a...
Yea, it looks weird and confusing to get oil too early
Vox Populi Compatible Civilizations Showcase
Among them, Prussia is also a serious war contender
Be aware that almost all those Civmods will have...
Flattening the gameplay is an easy way to achieve balance. But Civilization® is attractive when things happen every time. City grow,...
I usually disable Venice
Not anymore after July_Patch
"Removed base yields from Hospital, Workshop, Grocer"
Hey G, if you dare to do that, I'll make a fix in Change VP Options
Separate names with a comma.