Using up a builder charge is just so very satisfying. It has OOMPH.
And much better than workers. It has actual strategy so I don't agree at all...
Yeah, I do agree. It's more interesting that way.
Winning is for losers anyway.
What's the RND bug?
Thanks for this map and thanks for all the updates! You're doing great work, this is my favourite map.
Where can one find this modding.log file?
oh, it's here \Documents\my games\Sid Meier's Civilization VI\Logs
Great! This works! It was only the...
I was wondering if there are Earth maps available that are compatible with Rise of Mankind. I am looking for one that has true start locations.
Sounds awfully boring, and I don't mean the lack of religion.
This mod doesn't work anymore and has the opposite effect nowadays. Turn it off.
Here you go, I use this one myself. You can add as many settlers, builders and scouts as you like:
Firaxis doesn't really do fixes if they can't get you to pay for it.
Please do not troll in the forums. leif
Thanks for testing this stuff. Are the turn times faster/slower than before the patch?
Dude no, it's a bug. It's very clear and obvious that this is a bug.
Yeah, it took me 3 restarts to finally land in a desert as Nubia. So glad about that Restart button!
Maybe you are just too loveable? Because I'm having to defend myself from a neverending alliance between the Arabs and Russians. It's pretty fun.
But that's not what it is, at all. That's not even how the patch note explains it.
I don't understand why people keep whining about the increased settler cost. It's barely noticeable and is not at all an issue.
Disable CQUI and other mods
Now that this thread has been ressurected from the dead for some reason, we might as well hear about new experiences from after the patch. My game...
Separate names with a comma.