huh? You can own tiles far further than 4 tiles out from the city..
No, in Civ4 you always won a race when you rushed a wonder, even if the other one would also finish it next turn.
Also, looking at the Global stats: currently 17% of the players has never built a wonder. How likely is that?
I've activated the logging, and have since played through a game to see if it...
I don't believe the 'the wonder years' achievement works; the tally on every world wonder is still 0. Similarly for the 'natural wonders' thing.
While I am uncertain on whether it's really become faster, the turn times are at least more consistent with each other.
One thing that is still...
I believe that the units you get depend at least to some extent on the average tech level of all players; at least with barbarians this is the...
nobody else has encountered this problem?
Thanks.. It works now, for some reason.
Arabian unit stationed in a city I conquered from Arabia.
See attached savegame.
I see. Ok, so that works, but any units/techs/policies I give to specific civs at the start do not show up in the scenario.
I've started a game as a mod, but the scenario settings still weren't applied to the game.
No, the wb saves are fine, or the settings wouldn't be loaded in the worldbuilder itself. The game just appears to ignore them. (Same with a lot...
Same thing happens here.
BTW - is it me, or do 'huge' civ5 maps contain fewer tiles than Civ4 ones did?
I can also confirm this behavior on my own PC (which is admittedly somewhat slower).
The annex/puppet/raze screen also causes (75% of the time)...
Same thing happened here with different civ (arabia, was quite dead already)
Similar problem, especially with selecting military units that are stationed in cities while in strategic view. Some units can be selected...
Civ5 crashes pretty much as soon as I open a flash video in a browser, especially when I maximize that video.
Using the 30 sept patch, DX11 mode,...
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