This is a modmod of Rhye's and Fall of Civilization, and a modmod of RFC Marathon. Its main goal will be that all
civilizations available in...
This mod (actually a modmodmod) of RFC Epic/Marathon features the Koreans (from Warlords) as new and playable civilization, and accomplishes this...
Try it with a city one S of Sinope, maybe that's it. I'm really sorry, I'll publish some kind of Atlas to avoid stuff like this in the future.
It's possible, if the human is playing Greece, it won't be automatically destroyed (but still severely damaged, at least if you're not prepared).
The Zulu-UHV has some weird issues that I have yet to find (although at least it doesn't keep you from winning). I actually don't have that much...
Probably not in the next update, I'll have to test the new civs a bit in order to see if they (or the old ones) need more resources.
@ J. pride:
The Fatimids, or rather, an arabic Egypt, aren't off the table, but very likely to be introduced later.
Varietas Delectat will not be in this update, and I'm not sure if it is ever going to be included, although I'd probably like to see that.
The Majapahits, I've said that in some earlier post.
I don't know yet if I'll change the Spanish spawn, but probably not.
The Moorish Kingdoms will mainly represent the Almoravid and Almohad dynasties.
The next update will contain:
- Moorish Kingdoms
Suggestions for anything concerning these civs are of...
I really ought to make an atlas for my mod, sorry again. Constantinople won't work for the Balkans I'm afraid.
I'll look into the mercenary issue.
@OldGuard: You're absolutely right, sorry. The Hagia Sophia is obviously gone because the Byzantines are now...
@Kettenhunde: The whole exiling mechanism has never been tempered with, but I think I remind one instance when I faced the same bug in regular...
I'm pretty sure at least the updated version of RFC doesn't have either of them prebuilt in the 600 AD scenario.
Now then, Flu is gone, and I'll be working on my mod again.
I'm not sure if I'll include the fatimids (I think the whole Arabian civilization is...
No, the bug really has been found and deleted, but there hasn't been a new upload with it, sorry for the confusion. I'm...
Moorish Kingdoms and Majapahids are bound to be in, the same goes for Safavid Persia.
I've thought about adding some kind of de-colonization feature just like this to my mod, but there are simply too much civs that would have to...
Thanks, found the bug and eliminated it.
Separate names with a comma.