It is quite historically accurate, not to mention that Babylon's UHV does not require you to interact with them and Arabia's is balanced around...
Is it intended for the Egyptians to crowd their Core so much with cities? In particular, they seem to love to settle cities on the copper.
So basically a per-city way of changing happiness at a moment's notice, as opposed to the empire-wide use of the culture slider? The main thing...
The English language is a mutilated mess. The Celts, Roms, Germs, Nords, Anglos, Scots, Franks, Spans, and Dutches all took turns of varying...
When I said this was undoing a Konigsberg, I meant that their argument seems to be that while making the map a good number of landmasses were...
That's starting to get a bit Konigsberg. Then again, one could say the map is currently Konigsberged and this suggestion is just to undo the...
What if Trading Companies could only be built by a Great Explorer
EDIT: Other ideas.
Settled Great Explorers grant +X Culture per Trade Route...
I said a "good portion", not a "substantial portion"
Through 5 minutes of googling, using the sea as a landfill to build more land seems to be a...
Also, isn't a good portion of New York City built on manmade plots of land?
Submitted a Pull Request to enable AI Harappa.
When porting Merijn's EnabledCivs.py I forgot 1.15 didn't have Harappa as an AI Civ. This fixes that.
Archaeology could lead to an interesting form of peace economy. Cities with a museum can build tier 3 Scout line units (let's call them...
Translation: Hold off on any archeology discussion until after natural wonders have been more solidly planned.
Did I interpret that right?
What about Caribou?
Submitted a pull request to fix a typo and the previously reported Flavor_Civics in Barghash's leaderhead declaration.
It'd be weird if the Incans were expected to build the Nazca Lines 1000s of years too late.
I was wondering why no Mount Olympus wasn't listed
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