Civilization Ability: Colombian Union
Earn envoy points 50% faster, and all units cost 25% less gold for...
All military units starting in the Industrial Era have 1 action as military engineer,...
James K. Polk
The Oregon Trail
Traders and Settlers have double movement points, and when Polk discovers Gunpowder he will earn...
The Era of Good Feelings
Encampments yield 2 culture per turn, and every era that passes will increase the culture...
For the Maritime Victory, no nation has truly just had a Navy and become a powerhouse, it's more so the application of it. You could change the...
Right, thanks for that, it slipped my mind.
'Expansion to the Outer Zone' - Will conquer immediate neighbors of Siam, and the City-States he holds Suzerainty.
Not my area of expertise though.
I didn't catch that, thanks.
Leader Ability: Philadelphia Congress
Whenever you change government to an old one, only your capital...
Venice, led by Enrico Dandolo
Civ Ability: Incolae Lacunae; You can construct districts on the Water, and Recive a bonus to shipbuilding,...
Rasenna -- Etruscans
Civilization Ability: Dodecopolis; You can receive a bonus to City-state influence, and any forts in your territory and on...
United States of America:
James Monroe -
Capital City: Washington
Era of Good Feelings: When a City is Happy or better, you receive a bonus to...
Königsberg (Teutonic Order) - Religious/Military (Could Go Either way)
Icon - Seal of the Teutonic Order
Suzerain Bonus - If at War with a...
Soviet Union led by Mikhail Gorbachev
Civilization Ability- Cold War, For every Denunciation you get, All City-States Allied to you give a bonus...
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