Yes, or the same distance. Maybe switching Palace and Forbidden Palace isn't such a bad idea -- if you can pull it.
PTW: The corruption around the FP depends upon the city placement around the Palace. Hence the remote palace exploit.
You are right, civil disorder does not disconnect anything.
How to avoid such a situation? Switch governments once, fairly early, to either Republic or Monarchy and the 'problem' shouldn't really pose. If...
Not bitter. Better.
And don't underestimate the tourism bonus. In C3 and PTW you need a real empire to get some research done. In C3C your wonder city is a mega super...
It is not necessarily the wonders. It is also the tourism bonus. But mainly it is about the SGLs. You can get one by about 3500, then a second one...
I think you are all wrong about the Agri trait. You see, a lot of the submitted games with the Aztecs have been played in PTW or Vanilla C3 where...
:p :p :p
Oh, will the two of you just stop it.
Except maybe attitude and reputation. But that is fairly minimal.
The AI simply only knows how to drop off units from a boat, but I have never seen the AI load any units back onto a boat.
On the first turn after capture a city will never flip. That's how long you've got. :p
Military advisor screen (F3) has the information on what governments the other civs are in.
You have to be at war with Portugal before you can bribe anyone into an alliance against them.
Yes, you will get a rep-hit. But this will only affect future Military Alliances. It becomes much harder (read: more expensive) to bribe other...
Looks pretty good. This is a small map, right? Then chances are that you are going to get very far with just Swordsmen and MI. So, why not use...
Yes, they do. You can even still sell the granaries you had built.
I think you see so many barbarians because the other civs have entered the Middle Ages. :p
Were these government techs? The AI usually revolts if they get a new and "better" government.
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