Montezuma is referenced in code.sql. If you do not have the Aztec DLC (I do not), this will cause the game to CTD on the first turn. Remove the...
It's not a mistake, it's an oversight, and a pretty big, and possibly deliberate (i.e. it must have occurred to the development team they'd have...
What. Just, what. How can the AI possibly cope with moving their units if its programmed to fundamentally misinterpret the cost of doing so......
I'm having the same issue, and I have no other mods which affect tile yields.
Fairly sure the settler problem still exists. If the difficulty gives the AI free settlers at the start, it doesn't move them, and if it doesn't...
Check your city state bonuses... you probably have some envoys at a militaristic city state.
It does, except the new policies.
<!-- OTHER POLICIES -->
EDIT: And by uncommenting I mean taking that away.
EDIT2: Well, not for the "other policies"...
Uncommenting said code causes the game to crash on starting a game. I haven't tried debugging it.
Probably because the portion of the mod for the policies is commented out.
EDIT: That is, policies excluding the military unit production modifier.
Nice improvements. I'd also like to see more about your policy changes.
Separate names with a comma.