Yep. Even with hotfix war is very rare, almost none in inferior eras.
They should not have promotions against airplanes(PROMOTION_INTERCEPTION).
version 2 has sql errors...
Where we find this update ? The files attached in the first post are not updated.
EE version 1.2.2
updating policies according to VP.
Ai is not trained for it.....but it would be cool idea.
In downloads category - Add Resource ( upper right).
EE version 1.2.1
- now Great Prophets will be spawning in EE
- remove modification from tech prereq before Renaissance
Industrial district improvement.City adjacent, kill worker, gold maintenance, give some iron.
With new version 9-9 is Ok ?
Same here. Lots of mods.Three games. Always CTD when AI captured a city.
CTD in 3 games (first 100 turns) when AI captures another AI city (without LUA or Database errors). With the configuration of my mods i don't had...
All except SotL have a -1 sight penalty (including Battleships)
Battleships has no PROMOTION_SIGHT_PENALTY_NAVAL promotion.
- add EventArt
- remove Dependency on (7) Community Events
- Charismatic - WLTKD for 10 ( was 5) turns in newly-acquired Cities. Begin with an...
try the new version
[73379.734] Runtime Error: [string "C:\Users\titid\Documents\My Games\Sid Meier's..."]:124: attempt to index a nil value
In lua.log file the...
EVENT_RENAISSANCE -- Landsknecht in every city. Should only be in the capital.
Separate names with a comma.