Some corporations are too stupid to think beyond Inmediate Economical Benefits. Firaxis is one, i don't think they're going to make a specialized...
It's a new mechanic, based on Civ 6. Every time you produce a settler you consume one population, and you need at least 4 population to build a...
Siege have range, Field have logistics. I prefer range over logistics on siege weapons.
The early game is the most intrigant part here. This game contains tree big surprises:
I prefer it that way. But it seems like a bug.
Edit: Can you pass me that savefield?.
The tree is nice for expanding mid-game then catching up in infrastructure for late-game. Or for tradition players with a lack of hammers.
Normal Vox Populi without mods, right?.
This idea it's actually bad for Jungle start, imagine a tradition start in jungle without pyramids, the speed of chopping is going to be very slow...
You asume all forest plantations starts are actually heavily forested, or that settling in the luxury will leave your city in a good position.
I was playing today after some weeks of abscence and i got some forest plantations starts. With the new changes you need 6 technologies (Mining -...
Maybe shrine pyramids with a culture pantheon?
Artemis have a nice sinergy with mathematics now, building those composite bowmens early for defense
O boy, raider knights with Jinete promotion.
The change to Alhambra was innecesary, but i guess a try to the new wonder doesn't hurt
Are we going to open a new conversation thread now?, like, from Oxford University to Skirmisher Units to Frigates-
Ye, i normally use promotion flags and advanced setup.
Jungle have their own advantages.
1) You just need Calendar to remove jungle resources, a Jungle start can allows you to ignore part of the lower...
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