But that's nonsense. This happens when I import via asset editor.
However, I've noticed it doesn't happens with every icon. Just some. For...
Failed to deserialize entity dependency "e:\documentos\firaxis modbuddy\civilization vi\Albuquerque/Albuquerque/Textures/LEADER_ALBUQUERQUE_80.tex"
I have created them from inside modbuddy. I haven't changed either the .tex or the .dds mannualy. And I have followed your post and your mod, but...
I'll try what you did because I've been able to load them in the game but there's always that blue layer and their quality is distorted
Mind sharing how you did the diplomatic background and leader art? :)
Text is where you store the text definitions for the In-Game Actions
Config Text is where you store the text definitions for the FrontEnd Actions...
Looking for an answer as well as I need to replace Lisbon :)
I don't have the DDS files on the same drive of the Steam libraries and I haven't had this problem
But when you add the art files through the asset editor do they appear in your project explorer?
You were obviously right, I had something...
The first round of DLC is the round of DLC included in the Deluxe package. Which is 4.
We should expect another DLC in Summer and an Expansion in...
A Diplomatic remodel would be very good. Vassalage is missing since Civ 5, and it would go very well with the casus-belli
So I've added the DDS trough the AssetManager and sucessfuly created the TEX and XLP files
However they don't show up in the project explorer and...
How do you make DDS files that are 45x45, 50x50, 55x55 ?
An add-on to the 3rd Unique Component Project
This add-on replaces the Playhouse with the Redcoat as England 3rd UC
Adds 13 resources to Mercantile City-States
Requires Gods & Kings
Follow it here
Added Champagne, Cheese, Chocolate, Olive Oil and...
This is a work in progress.
This project will add a third unique component to every civilization.
Currently: 40 out of 43
I'm completely absorbed to University work
I somewhat hope to return mid July and resume udpates
Feel free to discuss any alteration or present...
I like your idea, that would fit in what I was thinking. Although I'm inclined into changing the name, it would still be something like that
Released v.3 of the Redcoat add-on
I believe all related issues have been fixed
Just one small thing, can't get the SV to show, don't know...
Ziggurat is easy to code
Ishtar Gate will require Lua coding to be fully functionable
Separate names with a comma.