I've been thinking in a way to Balance Scientific Research in this game,because we all know that big empires have been better in science research than small empires,but in real world,this isn't true(just compare Japan or South Korea to countries like Russia or Brazil). One Solution to this is Problem is called "Tech Spreading". here how it works:
-When you Research a tech,it will demand some time to this tech spreads to all your cities.
-Capital will always receive tech first
-The next city can only receive the technology if this city is connected with capital
-the next city with the highest amount of science output will receive the tech some turns after Capital(this time is determined by the numbers of cities,the distance of capital and even the happiness of your people),then the tech will spread to the second city with the highest science output,until all cities receive the tech.
-Tech will spread slower to puppet cities.
-City can only contribute with science after receive ALL the techs that capital already had.
(edit)-New found cities will get the same tech spreading of the nearest city. For Example: If I found Seattle and the nearest city of Seattle is Los Angeles,then Seattle will have the same techs of Los Angeles. After this,Seattle will have its own tech spreading factors. Seattle doesn't need to be connected to Los angeles after found,but it has to be connected to capital,if wants to receive techs.
the time that a tech needs to spread to all your cities will depend of such factors:
-Distance(cities that are closest to the capital are likely to receive techs faster)
-Population(Tall cities are also likely to receive techs faster than small cities)
-Happiness(Tech Spreading will demand 30% more time if your empire is unhappy,but a very happy empire(with more than +15 happiness) will have a bonus in tech spreading of 25%
-The ways that the city connects with capital(Harbors and Roads have the same bonus and Railroads increase tech spreading by 30% compared to Roads)
(edit) -Science Focus[Cities with Science Buildings(Library,University,NC,...) or with scientist specialist or with a high science output will have a bonus in tech spreading]
(edit) -Techs can spread to coastal cities when you build lighthose at spreader city and harbors have similar effects to roads(after steam power,harbors get similar effects to railroads).
(edit)-Stables,Markets,Seaports,University,Research Lab and Broadcast Tower increase tech spreading if you build them in the cities that receive techs and in the cities that spread techs.
Techs Itself can help to spread tech.Some Ideas of Bonus: (edit) the effect of these techs will be avaliable when they spread to the city.
-Machinery and Combustion Increases Tech Spreading in Roads connections
-Navigation and Steam Power Increases Tech Spreading in Harbors connections
-Telegraph Eliminates the distance factor of tech spreading
-You Share your techs with other civs that are friendly with you and they share their techs,if both has Computer Tech.
What would this concept change the game? for example: when you research steel,you can only build or upgrade your units to longswordman if this city have received the tech. a exception here is if this unit is inside a allied city state border.
Guess Social Policies can speed the tech spreading,but I don't have ideas of which sp might help it
-When you Research a tech,it will demand some time to this tech spreads to all your cities.
-Capital will always receive tech first
-The next city can only receive the technology if this city is connected with capital
-the next city with the highest amount of science output will receive the tech some turns after Capital(this time is determined by the numbers of cities,the distance of capital and even the happiness of your people),then the tech will spread to the second city with the highest science output,until all cities receive the tech.
-Tech will spread slower to puppet cities.
-City can only contribute with science after receive ALL the techs that capital already had.
(edit)-New found cities will get the same tech spreading of the nearest city. For Example: If I found Seattle and the nearest city of Seattle is Los Angeles,then Seattle will have the same techs of Los Angeles. After this,Seattle will have its own tech spreading factors. Seattle doesn't need to be connected to Los angeles after found,but it has to be connected to capital,if wants to receive techs.
the time that a tech needs to spread to all your cities will depend of such factors:
-Distance(cities that are closest to the capital are likely to receive techs faster)
-Population(Tall cities are also likely to receive techs faster than small cities)
-Happiness(Tech Spreading will demand 30% more time if your empire is unhappy,but a very happy empire(with more than +15 happiness) will have a bonus in tech spreading of 25%
-The ways that the city connects with capital(Harbors and Roads have the same bonus and Railroads increase tech spreading by 30% compared to Roads)
(edit) -Science Focus[Cities with Science Buildings(Library,University,NC,...) or with scientist specialist or with a high science output will have a bonus in tech spreading]
(edit) -Techs can spread to coastal cities when you build lighthose at spreader city and harbors have similar effects to roads(after steam power,harbors get similar effects to railroads).
(edit)-Stables,Markets,Seaports,University,Research Lab and Broadcast Tower increase tech spreading if you build them in the cities that receive techs and in the cities that spread techs.
Techs Itself can help to spread tech.Some Ideas of Bonus: (edit) the effect of these techs will be avaliable when they spread to the city.
-Machinery and Combustion Increases Tech Spreading in Roads connections
-Navigation and Steam Power Increases Tech Spreading in Harbors connections
-Telegraph Eliminates the distance factor of tech spreading
-You Share your techs with other civs that are friendly with you and they share their techs,if both has Computer Tech.
What would this concept change the game? for example: when you research steel,you can only build or upgrade your units to longswordman if this city have received the tech. a exception here is if this unit is inside a allied city state border.
Guess Social Policies can speed the tech spreading,but I don't have ideas of which sp might help it