I've been playing the latest non-beta version (Dec 1st), as Venice - added a reformation belief "Inspired Works" which says I can purchase archaeologists with faith but I can't?
I can produce archaeologists without a problem though. I have a museum in capital, lots of faith.
Is this a bug or...
Is there a way that civilizations get names for their Spies & Archaeologists? They seem to be different from the 20 or so "citizen names" that the wiki gives for each civilization (that I believe are drawn from for delegate names).
There are a few things that I think would help make playing easier and more fun.
1. Highlight available ruins and shipricks when selecting your archaeologist (just like the way great people and their associated structures works)
2. Make figuring out where you can build National Parks...
Steam Workshop Page
Updates I am working on:
- Check if hot seat mode is now properly working. If not, try to add support.
- Add Automated Unit Manager to process most efficient movements.
- Add UI Window to enter Settings more easily and see a list of all automated units. There should be an...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.