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  1. Luke1195

    32 Civs Earth Mod Development -- More Wonders

    This is the Development thread for 32 Civs -- Earth's Major Cities and Settler's Earth Basemaps (Link: https://forums.civfanatics.com/resources/32-civs-earths-major-cities-and-settlers-earth-basemap-for-beyond-the-sword.31493/). Those two mods are mostly complete, and are only receiving minor...
  2. hokath

    (8-41) Sweden Icon

    In the next version of VP Sweden will have a new Unique Building, (UNW) - Nobel Committee (replaces Foreign Bureau) In the proposal I showed a proposed icon. However apparently everyone hates it. Hates me. Wants me to stop. Etc. So I had to process that with my therapist BUT NOW I'm better so...
  3. PDX Firefly

    Millennia | Update 4

    Hello there! Update 4 is now fully released. The build number is 1.0.20480.F. The update contains highly requested balance changes as well as a new Quality of Life feature, "Game Speed," which allows you to play at different speeds if you prefer a faster or slower experience. Here below is also...
  4. PDX Firefly

    Millennia | Update 3

    Hello there! Update 3 with Build Number "1.0.34.F" is finally here. We have also updated the roadmap image to include some of the features confirmed for Update 4, which is currently scheduled for release during June. (The Open Beta is just around the corner!) Update 3 Changelog Featured...
  5. PDX Firefly

    Millennia | Future Ages & Update 0

    Hello, everyone. Ian Fischer of C Prompt Games here. It somehow seems like it was a long, long time ago, but we launched Millennia just last week. It might feel more distant to C Prompt, as we had several weeks of the team testing the release build (and thanks again to everyone playing and...
  6. PDX Firefly

    Developer Diary | Art of the Ages

    Hi! I’m Robert Hutson, with the C Prompt art team behind Millennia. Welcome to our first dev diary focused on the Art of Millennia. As stated in previous entries, Millennia is a huge game. There are hundreds of military or strategic unit types, and even more buildings, abilities, and resources...
  7. King Phaedron

    Civ 6 World Builder Custom Map Art - Secret of Evermore and Soulblazer!

    I like making World Map art based on Retro Games, Anime, etc. You can play the actual game on the main post here: https://forums.civfanatics.com/threads/secret-of-evermore-world-map-scenario-for-you.687444/ I just wanted to share the Civ Map as "Art" which is something I do. I make World...
  8. King Phaedron

    The Best Map I've ever made - a dramatic Soulblazer!

    This took me weeks to make and polish. In the past I've had a tendency to add too many bonus resources and wonders, well I've corrected that. This is a very balanced map for everyone, and in many cases, the area is suitable for specific players. A Map based on Soulblazer, one of my favorite...
  9. Birdjaguar

    AI and Art

    Does It Matter to You if AI Makes a Work Of Art You Love? WSJ Readers Are Divided New tools amplify the efforts of artists and amateurs. Should this change how we feel about art? BY DEMETRIA GALLEGOS SOME ARTISTS, musicians and authors have dedicated themselves to years of grueling training...
  10. Blake00

    Sid Meier's Alpha Centauri AI Generated Images & Upscales

    User Damjan has posted over on the SMAC players facebook group pictures of SMAC colonists first arriving and inspecting Planets red fungus using AI generated images that look very cool!
  11. A

    [BNW] Questions from a noob modder

    Hi everyone, I know I've come pretty late to this platform, but I'm hoping someone can give me a little advice on my first custom civ for BNW. I'm planning on making the Bretons (not from Skyrim, the real Celtic people), and I've had a lot of fun working out the AI flavours and creating a cross...
  12. Jatofi

    How to set up everything for district art?

    Ive made a unique district, and set up its functionality. Now what? Ive heard about some artdef files, but how exactly should continue? Could you please help me on the district creation or send me a link to a guide. Thank you My project is in the attachement.
  13. merijn_v1

    Energy Academy 2021-02-01

    A model of the Energy Academy Europe building, Groningen The Netherlands. https://www.rug.nl/groundbreakingwork/projects/eae/ Requested by @Zeta Nexus I recommend using the scales provided in the xml. Forum Zeta Nexus created a wondermovie for this buildings.
  14. sleepground123

    [BTS] Fpk file

    Someone said that there should be 3-4 FPK files in Civ4 BTS, but I only found one named Art0.FPK(~300MB). Are there any other FPK I missed? Also, the CityLSystem references asian.nif and greco_roman.nif, both not present in Art0.FPK. I used PakBuild to unpack the FPK, and I have Steam version...
  15. Jaey

    Please Help - Missing Plantation .fxsxml and .gr2s

    I've spent hours in Dragon UnPACKer 5 poring over the .fpk files trying to find Plantation_MID_Dye.fxsxml and its corresponding .gr2 file. It seems I've encountered every other improvement in the game except for this one. The Civ5 Improvement ArtDefines .xml file seems to provide a clue in...
  16. B

    Smaller City Buildings

    So my idea is that I want the cities to look smaller. That is, more buildings in the city center but each are scaled to like 10-20% and the amount is multiplied by 5. My question is: is this possible? Im just wondering if anyone tried something similar and if you had any success. Or perhaps...
  17. B

    Texture Packs

    So. I have seen firaxis employees respond on here before. This idea is really for them, as I believe it is currently impossible. Make a new type of mod project in modbuddy or somewhere, that allows you to save changes to textures. I want to be able to open up the texture file in gimp, and just...
  18. B

    De-Colored Districts [Request/Help]

    Decolored-Districts ------------------------------------------------- So this will probably be my third and hopefully final post on this What I need help with is learning how to inject my changes into the actual game. ---------------------------- My goal is to make it so most districts and...
  19. paisvalencia

    Would someone take a look at my code?

    So I've been working on this mod project for Aragon. The gameplay is up and running, but the UI still doesn't appear no matter what I do. I've been playing around with it for several months now and I'm very much frustrated. If someone could take a look at my code and tell me what I'm doing...
  20. paisvalencia

    Icons unable to load

    So, the title is pretty self-explanatory. Whatever I do, I get mystery (?) icons on everything, the leader backgrounds don't load etc. The rest of the mod works well, so I don't know what I'm doing wrong.
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