Hello, I think I could use some help. I am making adjustments to Gedemon's Basic Modern Civilizations (YnAMP), and I'm adding names for citizens so that the gossip feature works as it should. They were not added into the mod by Gedemon, so I need to do it myself. I have got the named places...
I’m playing on Xbox and I’m having a heck of a time micromanaging citizens. This is how the problems occur:
1. Both with or without yield priorities set, I assign citizens to tiles and lock them in. For this example let’s say my arrangement yields 45 food and 50 production.
2. After the turn...
I'm currently working on a Mod Project called Our Sovereign Nation (https://docs.google.com/spreadsheets/d/1Ew0CUucVSw3IDtxG3_37SlyjrETxuZGwi6Odd29rsws/edit?usp=sharing) and would like as much help as possible from as many people as possible. The idea of the mod is to add content for every...
Citizen management isn't very balanced.
Food must be preferred to production only when it's twice in amount when growth is cut by 50% due to insufficient housing and the city has enough or more than enough food for existing citizens.
For example when city already has enough food for existing...
I'm playing as Russia, and I have two cities that are within 6 tiles of one another (Smolensk and Tula)
Smolensk is a very high-culture city, and it has speard beyond the 3-tile radius which can be worked by the city.
Tula is comparably small compared to Smolensk, but should be able to reach...
Please let me know all your thoughts on this topic. The video attached are my two cents. I would really appreciate any feedback you all can give!
Link:
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