civ 2

  1. Thorvald of Lym

    Throne Room Level Swap 1.01

    Created for LuKo, this is a tweak to pv.dll, swapping the first and second stages of the Throne Room floor and front and back walls, turning the default graphics into a rock cave with the next level a "cleaned up" upgrade. Compatible with both MGE and Test of Time, and presumably all previous...
  2. CanusAlbinus

    PolyCast 436: They Say Strategy is Dying

    The four-hundred-and-thirty-sixth episode of PolyCast, “They Say Strategy is Dying“ is now available for streaming on the PolyCast YouTube Channel. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, and Jason "MegaBearsFan". Topics for this episode include: News -...
  3. J

    [Civ2] Rules for city tile yields

    Does anyone know what the rules are in Civilization 2 regarding the yields on the city tile? I have googled, searched this forum, searched the original manual, and searched the "Civilization II: The Official Strategy Guide", and have not been able to find anything explicit. Apologies if I...
  4. Thorvald of Lym

    [TOT] The Centauran Gambit

    I don't know how many people have played the Extended Original mod as the Centaurans, but poking through the events file I discovered that there isn't a reciprocal mission to Earth. Instead, the spaceship arrival script applies to all civs, so the aliens end up colonizing their own planet...
  5. Blake00

    Heroes of Might and Magic 2 Scenario Modpack (MGE) 1.0

    About: This project is a Heroes of Might & Magic 2 total conversion mod and scenario created by MetroPolis and Blake00 for Sid Meier's Civilization II MGE. Inspired by Tom2050's amazing HoMM3 mod for Civ3 we hope to create the most HoMM2 like experience within the limitations of the old Civ2...
  6. Blake00

    Heroes of Might and Magic 2 Scenario Mod (& HoMM1 Addon) - Release Thread

    In 2001 the creator of this site @Thunderfall asked his community to make a Heroes of Might & Magic Civ2 scenario. Well sorry it took nearly 23 friggin years for us to do it mate but here it is haha! Yes this project is a Heroes of Might & Magic 2 total conversion scenario modpack created by...
  7. Blake00

    8-bit Civilizations (Civ 1 & 2 like game for Commodore 64!)

    Wow.. I love a good classic console homebrew game, especially when they involve Civ haha! I was pretty blown away by Tupi's Civ1 for Sega Megadrive/Genesis fan port project a while back but this one I found on IndieRetroNews is even crazier lol! A fellow named Fabian Hertel has made a Civ1&2...
  8. Lazy sweeper

    Why I am still here (10 years+) New ideas to share?

    I just received a new badge, I was just logging in to check about civ VII news... So it's more than 10 years that I got this avatar; actually I have been registered for more than 10 years, going to the old forum... :king: Anyway, I HOPE THERE WILL BE CRUSADERS fron CIV VII Vanilla!!! AND Some...
  9. B

    Bollisch_Snake 2 1.0

    Infinite Snake map 1. Choose "Don't randomize world's player starting location" 2. Choose "Customize Rules" and "Select Computer Opponents" 3. Choose the following 7 nations to start the map: Germany, America, Russia, Spain, India, Japan, England If you have any suggestions for improvement or...
  10. Thorvald of Lym

    [TOT] MGE Conversions

    Spun off from my posts in the Modified Scenarios Workshop thread, this is a progress tracker for my work to update the original MGE scenario roster for compatibility with Test of Time. It also serves as a sounding board for input on rebalances and graphical updates. The plan is to post...
  11. B

    Bollisch_Oasis 1.0

    Small map with an Oasis in the midle 1. Choose "Don't randomize world's player starting location" 2. Choose "Customize Rules" and "Select Computer Opponents" 3. Choose the following 7 nations to start the map: Germany, America, Russia, Spain, India, Japan, England If you have any suggestions...
  12. B

    Bollisch_Snake 1.0

    Small infinite Snake map 1. Choose "Don't randomize world's player starting location" 2. Choose "Customize Rules" and "Select Computer Opponents" 3. Choose the following 7 nations to start the map: Germany, America, Russia, Spain, India, Japan, England If you have any suggestions for...
  13. B

    Bollisch_04 1.0

    Small map. Defend with 3 citys in the center 1. Choose "Don't randomize world's player starting location" 2. Choose "Customize Rules" and "Select Computer Opponents" 3. Choose the following 7 nations to start the map: Germany (You), America, Russia, Spain, India, Japan, England
  14. B

    Bollisch_03 1.0

    Small map. Defend with 2 citys in the center 1. Choose "Don't randomize world's player starting location" 2. Choose "Customize Rules" and "Select Computer Opponents" 3. Choose the following 7 nations to start the map: Germany (You), America, Russia, Spain, India, Japan, England
  15. B

    Some new CIV 2 maps

    Hi Civ II fans. I am new here. I will upload some new CIV II maps (Bollisch): https://forums.civfanatics.com/resources/categories/civ2-fictional-maps.91/ I hope you will like them.
  16. B

    Bollisch_02 1.0

    Small map. You can defend by building 4 citys quickly 1. Choose "Don't randomize world's player starting location" 2. Choose "Customize Rules" and "Select Computer Opponents" 3. Choose the following 7 nations to start the map: Germany (You), America, Russia, Spain, India, Japan, England If you...
  17. B

    Bollisch_01 1.0

    Small map of 7 nations and you are in the frontline 1. Choose "Don't randomize world's player starting location" 2. Choose "Customize Rules" and "Select Computer Opponents" 3. Choose the following 7 nations to start the map: Germany (You), America, Russia, Spain, India, Japan, England If you...
  18. Thorvald of Lym

    [TOT] Civ 2.5: Civ3 in Test of Time

    Civ 2.5 is a mod idea I've harboured for a while to back-port Civilization III into Test of Time. This is an early demo to test the preliminary design; it is built on the base game with quality-of-life features from TOTPP. Current features include: All base game units from Civilization III...
  19. Thorvald of Lym

    [TOT] The Day After: Redux

    "The Day After" is a scenario by Dorian Credé for Fantastic Worlds that I first discovered through @Blake00's archiving efforts here. Essentially an advanced vanilla start with a post-apocalyptic flair, it was basically playable except for one key oversight: the horrendous level of on-map...
  20. J

    [Civ2] New Cold War Scenario - "Duck and Cover"

    Hi everyone, I made a new Cold War scenario and thought I'd post it here. Here's the link: https://forums.civfanatics.com/resources/the-cold-war-duck-and-cover.30406/ It's focused on the Northern Hemisphere, as I thought it would be nice to get away from the usual representation of the US and...
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