civilizaion 5

  1. MariusMagnus

    Adventure Time - The Grasslands 8.0

    The Hero of Ooo is ready to lead in Civilization V! UA: Hero of Ooo - Receive Gold and Food in your capital upon meeting a City-State. Pledge of Protections provide +1 Gold and increase the defensive strength of the City-State and your own Cities. UU: Adventurer - Warrior replacement that can...
  2. A_Wandering_Man

    [BNW] NAC's Civilizations

    Hello all! New-ish modder finally branching into historical civs, starting with... The Kassites (steam workshop link) UA: Shepherd of the Kassites Grants +1 Faith from Horses. Gains +4% Production for buildings (max. 40%) and 5% faster border growth (max. 50%) for each Kudurru improvement...
  3. Porkenstein

    Massalia (Protis) 1.0

    Adds Massalia under the legendary Protis to the game. Massalia under Protis is an expansive mercantile civ benefitting from land trade routes and naval exploration. UA - Scions of Phocaea: All coastal cities form water Connections after discovering The Wheel. Embarked Settlers have +4 movement...
  4. Deljade

    Berries for VP 2.0

    Small scope mod that attempts to introduce a new bonus resource to Vox Populi in the most seamless way possible. A lot of attention in balance and map generation and icons. Requires VP (1) (2) and (5), works with either EUI or no-EUI. Extract Berries for VP (v 2) and place in your MODS folder...
  5. A_Wandering_Man

    Changing UA based on state of war/peace?

    Hi all, So for my next mod I'm looking to make, I want to make the UA have a static part (this will be trivial, as it is part of the existing tables, so will just have to turn it on) and a dynamic part that will rely on switching between two dummy policies. In my previous mod, I used a...
  6. Curlysnail

    Curly's Curious Creations

    I've been modding Civ V on and off for like, years, however I'm very lazy and all the civs I make end up being half-baked ideas that I use for my own AI only games and whatnot. I'm not super good at coding, so the civilizations that I have made (and probs will make) aren't gonna be masterpeices...
  7. H

    [closed] Returning capital to eliminated civilization not possible when it was a vassal?

    Hello community, I wonder whether I found a bug or it's a feature. In my current game I am in war with Sweden. Gustavus Adolphus has Brazil at his vassal. While "defending" I captured cities from Brazil because the were closer than those from Sweden. When I conquered Brazils last city I...
  8. JohannesWasHere

    Vox Populi Live Stream

    Hi there everyone! I'm planning on live streaming Vox Populi, starting tomorrow (Wednesday). I've been a vivid civilization fan almost as long as I play computer games. I think I was 6 years young back in the day when I got introduced to Civ III (thanks dave!) and been spellbound ever since...
  9. Crimson_Raider

    Unique Unit not appearing

    I made a mod attempting to add Samurai into JFD's Japan led by Tojo, unfortunately I didn't work out as easily as I hoped due to my SQL skills, so I made my own mod. However even though modbuddy doesn't give me any errors when I build the mod, the Yamato refuses to show up in the game (also for...
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