civilization 3 mod

  1. EGMIII_V1_0_Age4.png

    EGMIII_V1_0_Age4.png

    Earth Globalism Mod III(EGMIII) Age4
  2. EGMIII_V1_0_Age3.png

    EGMIII_V1_0_Age3.png

    Earth Globalism Mod III(EGMIII) Age3
  3. EGMIII_V1_0_Age2.png

    EGMIII_V1_0_Age2.png

    Earth Globalism Mod III(EGMIII) Age2
  4. EGMIII_V1_0_Age1.png

    EGMIII_V1_0_Age1.png

    Earth Globalism Mod III(EGMIII) Age1
  5. Knightfall

    [C3C] Mod That Disables Tech Trading?

    Is there any mod out there that completely disables to the ability to trade techs with other civs for both players and AI? I got used to playing without it in V/VI and now it honetly seems kinda annoying.
  6. unartis

    Earth Globalism Mod II(EGMII) 1.14

    Earth Globalism Mod II(EGMII) version: beta 1.14 Download format: zipfile (Packed with 7-zip) name: EGMII_Beta1.14.zip size: 2.86 gb Last updated: January 14, 2024...
  7. EGMII, Brazil foreign advisor in the 2010s

    EGMII, Brazil foreign advisor in the 2010s

    International relations
  8. EGMII, Brazil - Trade Advisor

    EGMII, Brazil - Trade Advisor

    Trade opportunities with new strategic resources...
  9. Earth Globalism Mod II

    Earth Globalism Mod II

    culturally different, new city officials are available in cities.
  10. Earth Globalism Mod II presentation

    Earth Globalism Mod II presentation

    It will be available on December 25, 2022 Shown in the screeshot: Turkish-Ukrainian relations in the 2010s...
  11. unartis

    [MOD] Earth Globalism Mod II

    Earth Globalism Mod II(EGM II) EGMII is ready, with many new options added compared to EGMI. I was last working on this thread (EGMII) adding new stuff to the over ten year old Earth Globalism Mod (EGMI). I prepared the EGMI 10 years ago. My goal was to present the world political conditions of...
  12. EFMII: New menubox

    EFMII: New menubox

    The menu box in the game Civilization III shows global warming, which I changed to a fantasy-like image in EFMI, EFMII. I edited a dragon eye magic staff as the chances of global warming increase in the game, the dragon eye in the magic staff is getting more and more visible.
  13. EFMII: Space Race Victory 2: Magic Towers

    EFMII: Space Race Victory 2: Magic Towers

    One of the mission tracks on the EFMII is to build Magic Towers, which also build on the possibility of Space Race.
  14. EFMII, Space Race Victory: Elixir of Might

    EFMII, Space Race Victory: Elixir of Might

    I wanted to take advantage of many opportunities in Earth fantasy Mod and Earth Fatasy mod II. There was also the possibility of space racing, so two types of victory conditions will appear in the mode, one of which is Elixir of Might
  15. EFMII_007

    EFMII_007

    Earth Fantasy Mod II Screenshots - military advisor
  16. EFMII_006

    EFMII_006

    Earth Fantasy Mod II Screenshots - commerce
  17. EFMII_005

    EFMII_005

    Earth Fantasy Mod II Screenshots - Civilization relationship
  18. EFMII_004

    EFMII_004

    Earth Fantasy Mod II Screenshots - strategic resources in city
  19. EFMII_002

    EFMII_002

    Earth Fantasy Mod II Screenshots - Science Advisor
  20. EFMII_001

    EFMII_001

    Earth Fantasy Mod II Screenshots
Back
Top Bottom