Earth Globalism Mod II(EGMII)
version: beta 1.00
EGMII 1.11 beta patch is available!
Last updated: January 28, 2023
:goodjob:The EGMII beta 1.05 patch modified the previous settings of many units, you can find more information about this here.
You can find more information about the changes...
Earth Globalism Mod II(EGM II)
EGMII is ready, with many new options added compared to EGMI.
I was last working on this thread (EGMII) adding new stuff to the over ten year old Earth Globalism Mod (EGMI).
I prepared the EGMI 10 years ago. My goal was to present the world political conditions of...
The menu box in the game Civilization III shows global warming, which I changed to a fantasy-like image in EFMI, EFMII. I edited a dragon eye magic staff as the chances of global warming increase in the game, the dragon eye in the magic staff is getting more and more visible.
I wanted to take advantage of many opportunities in Earth fantasy Mod and Earth Fatasy mod II. There was also the possibility of space racing, so two types of victory conditions will appear in the mode, one of which is Elixir of Might
Earth Fantasy Mod II
I took suggestions, advice, reworked a lot of things in Earth Fantasy Mod II, which caused a bug in EFMI.
Because a lot of new features and bug fixes have been added to EFMII compared to EFMI, I started this as a new mode, not a fix.
The EFMI contained fundamental bugs...
Earth Fantasy Mod II(EFMII)
version: beta 1.10
The new EFMII beta 1.10 patch is available
unit balance, more information can be found in this file (EFMII_unit-ballance II.xls), which you can download and view on the EFMII forum.
Last updated:September 18, 2022
Has anyone attempted to make a Mars scenario for Civ 3 with scifi/martian map/story/units/cities/techs etc?
01/01/2021 UPDATE: Hunterkiller has release a new Mars scenario using Balthasar's work! :) (details of its making later in this thread)...
Hello to All :cowboy:
Mod based on one of the greatest C3C mod - Rise and Rule.
- Over 250 researchable techs;
- Over 60 resources;
- New units and units classes;
- Historical accuracy (as much as possible for the game).
P.s.: Special thanks to all...
(previously the name of the version was 7.0, there was no change to the extent that would justify it.
So 1.07 is exactly the same as 7.00)
Last updated: May 2, 2022
New things: new resources:
-animal/ mounted units resources: horses,camel, llama...