climate

  1. Lazy sweeper

    Automatization - wishlist

    It looks like it is an underestimated feature, which it used to apply to workers actions up to civ V. I felt I wish I could automate workers actions even in VI, but it was not possible. Does it makes sense to wish for a worker - mainly feature, where workers might not even be present at all in...
  2. W

    [GS] Climate change / Map script

    Hi! So i got this start. Got me thinking, would it be possible to create a map script or a ruleset, where the world starts off with jungles and forests and lush greenery, and the climate change would start earlier depending on how many jungles/forests get removed or floods have occured etc...
  3. R

    More useful climate

    For climate I have a suggestion, So at the beginning there could be some natural resources(some kind of animals, trees) which will give certain type of happiness, to the ones who have discovered it, to those who have them on their land (also they get certain tourism/culture bonus) and some kind...
  4. Infixo

    Better Climate Screen (UI) 1.3.1

    New version 1.3 as of 5.01 - Carbon Recaptured info added. More information about CO2 footprint. Description The game tracks separately CO2 footprint and usage of resources. - The table with civs shows only CO2 footprint, the 2nd number is change in the last turn. - Civs are sorted by emission...
  5. Imaus

    What's going to change in a Earth that's 8c hotter?

    I call this 'Cooked Earth'. This the IPCC 8.5C scenario. There's a lot of uncertainty going around as to what will really change on the ground. I, for one, am very interested in this. Here are some examples of stuff I've come across. Note how Central Asia turns into something like the...
  6. A

    gathering storm without some gameplay elements

    Hello everyone I have the civ 6 gathering storm and it is definitely a new version of civ 6 but it lacks many elements that suppose to be in the game - there are no new leaders (canada, mauri, etc.), no change in the tech tree from the standard civ 6, no rivers and lake names, no environmental...
  7. Scrum Lord

    Got Lakes (Various Worlds) Map Script 37.1

    Tired of playing the same old maps? Quench your thirst for exploration with the endless possibilities of this map script! Choose from 24 landmasses and dozens of other options, or go completely random and surprise yourself with millions of possible combinations! For more details on how this mod...
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