costs

  1. Zegangani

    [GS] Help to Create a New Table (with Lua?)

    I want to add a new table for Buildings (and maybe also for Units) that would require multiple resources cost and maintenance, ie: Buildings_Requirements (BuildingType, MainResourceType, MainResourceCosts, SecondResourceType, SecondResourceCosts, MaintenanceRecourceType...
  2. PabloX

    Is it possible???

    Hi guys, Im modding last time Civ V and want to implement idea that units cannot be buy by gold in cities, is it possible??? And one more question: Can somehow separate from units cost in hammers and gold??? I want make all units cost 1 hammer(1 turn) but maintenance of most will be in gold...
  3. Ownsya

    Units Relative Strength and Costs Reference

    Game Version: Gathering Storm, September 2019 update (v.1.0.0.341) Spreadsheet can be downloaded from the Discussion tab, or by clicking here. This reference calculates some of the core stats of military units, needed to understand relative combat strengths and the relationship between str and...
  4. A

    Civics/Technologies cost editor

    I just wrote some code to edit costs of Civis and Technologies(had a hard time with it, cuz Civ seems to care about attributes order in XML files, but managed to overcome it). I could make a simple gui if you'd like to check it out. The only thing I've found regarding costs edits are just few...
  5. I

    Half Unit And Building Production Costs 2

    Halves all unit and building production costs (both building and buying). Does not change maintenance costs. Installation Instructions Download and unzip to your mods directory, enable in the additional content menu within the game.
  6. Siptah

    Worst Wonder

    I have the feeling that many wonders could use a buff, so there is more motivation to build them. Some seem good, some ok - but for some of them there is really no reason to build them, giving the high cost of production and a possibly otherwise good tile. The worst for me is the Mahabodhi...
  7. 332techs

    332techs

    .332 tech tree with unit building and wonder costs per level
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