great people

  1. civplayer33

    Capture Great People for VP

    I thought I'd post this here, too, so people can find it more easily: This is another Capture mod, but it has some different mechanics compared to Capture+++. It's basically a slight rework and VP compatibility adjustment of Whoward's original Capture Great People mod, so not everything can be...
  2. King Phaedron

    What to do about AI Great Admiral Spam?

    Hey devs, couldn't you just make your game so that AI don't stupidly sacrifice their great people, instead of once again punishing the player for having a brain? I've got a whole bunch of navy units on alert, on an islands map, I'm at war but playing defensive. I want to know when enemy ships...
  3. TheOneHitPupper

    Great Admiral Aquaculture 2

    Make use out of your Great Admirals! Overview As a way to make Great Admirals more useful throughout the game, I put this together using an old mod based on the same idea as a framework. In addition to the two base-game actions, Great Admirals can now build the Aquaculture improvement on...
  4. TheOneHitPupper

    Great Admiral Aquaculture Improvement 2

    Make use out of your Great Admirals! Overview As a way to make Great Admirals more useful throughout the game, I put this together using an old mod based on the same idea as a framework. In addition to the two base-game actions, Great Admirals can now build the Aquaculture improvement on...
  5. D

    Dags More Great People Mod 2019-05-21

    Adds additional great people to the game so that the breakdown is 4 Available great admirals, generals, engineers, merchants, scientists and artists per era 5 available great writers per era starting in the Classical Era First Great Artists are available in the medieval era Notes No new...
  6. nzcamel

    Great People screen mod

    The real Great People mod is already updated for use with GS; and it fixes that stupid new narrow box where you can only see a couple of rival Civ's GP points at a time without scrolling. I'm not sure if that just applies to GS, but I suspect it's been applied to the whole game...
  7. civplayer33

    Capture Great People for VP v3

    This mod is based on Whoward's original Capture Great People and allows the capture of many unit types that cannot be captured otherwise in VP; the following unit types are actually captured, such that they are then controlled by the capturing player: Great Artists Great Writers Great Musicians...
  8. killmeplease

    New Policy system

    I think policies aren't good enough currently. Its too much bustle with card switching in civ6, and the civic tree feels redundant. Civ5 policies were nice little things you collected throughout the game, very satisfying, but the whole system was too static. What i propose is a new policy...
  9. KayAU

    Does anybody use district workers/specialists?

    So, with Mali announced, one of my thoughts was that this would be a civ which might want to work districts. Settling in the desert means you will have fewer good tiles to work around the city, yet the passive food income means you will be able to grow your city to a decent size anyway. This got...
  10. A

    City specialization and setup

    I've recently picked up Vox Populi and after getting absolutely smashed my first few games, I feel like I'm starting to make some progress. However, I could still use some help regarding a strategy I was trying out. Basically, I founded 5 different cities and dedicated each one to the production...
  11. nguyenforthewin13

    [BNW] How to allow faith purchase of Great People through policies?

    I've been searching through the game's code in the BNW and G&K to find the code that allows the purchasing of Great People upon the completion of a policy tree, but I can't find it. I'm trying to make a policy that allows the purchase of all Great People (sounds overpowered, I know, but it's...
  12. washy

    City states and specialist

    City states can use specialist? can they spawn great people? is there any way to enable that?
  13. pineappledan

    Modding Help - GP tile bulbing modifiers

    So the recent changes have added scaling on various GP bulb effects based on how many of that GP's tiles are present on the map: - GEngineers hurry production more for every manufactory you control - GMerchants trigger longer WLTKDs for every town you control - GScientists give more Science for...
  14. Infixo

    Real Great Musicians 2.2

    New version as of 28.12 - Samples play again! Description - New Great Musicians with pictures and samples of their music. Each musician comes with 2 Great Works of Music (standard yields, 4 Tourism and 4 Culture). - New building Concert Hall that has 2 slots for Great Works of Music (optional)...
  15. Codenaugh

    Religion and Great Prophet Improvements

    I play a lot of multiplayer games and in 90% of games, religion is not a factor at all. In 99% of games, it is barely a factor at all. One of the things that bothers me about religion is that once you have established a religion, all Great Prophet points you earn from that point forward are...
  16. rattatatouille

    Ideas for Great People?

    One of the things I like about Civ VI is that Great People aren't interchangeable; each one provides their own benefits. This of course dovetails into the "recruitment pool" system the game has for great people, but I'm not gonna focus on that. Here are some ideas for Great People I have...
  17. theGuitarist27

    Happiness Trait

    Hey guys, I really need some help with creating my own civ. I'm quite new to modding, and I really hope somebody here could help me. I want my civ to receive +1 (global) happiness for every city in the empire. I also want my civ to receive 100 culture every time a great person is born. A...
  18. theGuitarist27

    Happiness Trait

    Hey guys, I really need some help with creating my own civ. I'm quite new to modding, and I really hope somebody here could help me. I want my civ to receive +1 (global) happiness for every city in the empire. If possible (or if anyone wants to put time into this too), I also want my civ to...
  19. J

    Fight for Generals/Admirals

    Fight for Generals or Admirals Introducing I wanted to make the battle for getting Great Admirals or Great Generals a bit more offensive. If you fight on battefields your chance to get these Great People is higher than without. Therefore I decided to make this mod. What it does If you kill...
  20. El Buccerado

    Editing of Great People

    Hi all, this is my first post! Releasing a new mod pack soon, very excited! Been working on it for a while now and picked up most of the learning through this site and some tutorials I've found, thanks to all. Haven't managed to find much regarding Great People editing or replacement however so...
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