See the discussion thread here: https://forums.civfanatics.com/threads/semper-fidelis-ideologies-expansion-pack.693449/
Installation Instructions:
if you don't play with EUI, delete the VP3a folder.
Incompatible with Bare Necessities (Prayer process)
See thread at https://forums.civfanatics.com/threads/harmony-ideology.692808/
Installation Instructions:
if you don't play with EUI, delete the VP3a folder.
if you play with Devotion, follow these steps to fix lua overrides
0) it's important the load order is correct so clear the cache folder...
A New Ideology called
Harmony
Download link (v 0.5)
Installation Instructions:
if you don't play with EUI, delete the VP3a folder.
if you play with Devotion, follow these steps to fix lua overrides
The theme is postmodern peaceful and counter-cultural movements -- International Aid...
A New Ideology called
Devotion
Download link (v 0.14)
Installation Instructions:
if you don't play with EUI, delete the VP3a folder.
The theme is Religious politics, particularly the Islamism that arose during that 20th century ideological time period in opposition to the Autocratic Ottomans...
See thread at https://forums.civfanatics.com/threads/devotion-ideology.689693/
if you don't play with EUI, delete the VP3a folder. Let me know how if it looks wrong
reported not compatible with Bare Necessities (prayer process)
Looking at the seemingly strong support for more historical/realistic modes, I came up with this idea. It is much more like an actual in-game system than what "modes" are looking like right now, but I might better take the shot.
Ideology/Politics Mode
(or system, if you prefer it that way)
One...
I have been playing Vox Populi for a couple years on and off. However, I only recently started browsing this forum. I always do team multiplayer games with my friends, so some things function slightly differently or in a weird way. For our next game, I want to get as many social policies as...
Hi everyone.
Recently, an interesting idea came to my mind. I thought in what direction the game in the war for excellence can be diversified. And then I remembered the period of the Cold War.
In the game, you can declare war on ideology. However, as a result, such wars do not make sense...
This is a general thread to look at various absurdities in the game. There is only two I can really think of, but maybe there are others. I'm hoping others will contribute to this thread.
1) Trading Marble is a bit ridiculous. Imagine caravans and cargo ships full of spices, wine, citrus, or...
I've played a number of deity games and all the AIs seem to inevitably end up choosing Fascism. I usually go the Republic > Democracy route. Is this a feature of deity? That the AI will always choose a different form of government? If so, why never Communism? In my last three deity games (all...
Alright, so I'm in the final stage of testing out the Europe 2014 mod I've been working on for a month now, and it seems that adding Faith yields to Specialists, whether it be through policies or Civ traits, simply does not work. I made this strange observation when I was testing out the Iranian...
I've been searching through the game's code in the BNW and G&K to find the code that allows the purchasing of Great People upon the completion of a policy tree, but I can't find it. I'm trying to make a policy that allows the purchase of all Great People (sounds overpowered, I know, but it's...
I play as Arabia and I have influenced all civs. There are 4 civs that picked Freedom ideology, including me, and other 3 picked Order. Opponents with most tourism are America and Germany, but their culture is exotic to me.
How come I'm the only one with Dissidents public opinion and all other...
Moved, at poster request, from the Civ V - General Discussions forum to the Off-Topic forum -- Browd
In this thread I will attempt to argue that Autocracy is the Superior Ideology in nearly every circumstance for gameplay, and philosophically.(Gameplay in this post)
An Autocracy is defined as...
I've been running some tests with CP and it seems that the AI has a propensity to choose Freedom, no matter the circumstances. I reported this as a bug, but it seems to be an intended feature. However, with all due respect to Gazebo and the mod team, I don't think this is leading to the balance...
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