Although Asset Editor provide 'Audio' in Leader's .ast, it looks like something need to be set in Wwise. I tried to import sound in Wwise and bound with particular Event, and write Wwise's Event name in Leader's .ast. However it doesn't work. What setting I should do in Wwise?
It looks like...
An example of what I am looking for can be found with this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=657408210
In the mod, the leader diplo-scene changes appearance based on an action or condition that the civilization is undergoing. For example, when declaring war or opening...
So, er, hello.
I’ve been lurking tutorials here for the past two weeks or so, cobbling together my first mod – and for the most part, it’s working. I’m finally signing up and posting here because I’ve hit a snag I just can’t fix, despite all the documentation I can find on the internet.
I...
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