medieval era

  1. TimGB

    Europe 1000AD

    Hi! Does anyone else still browse this forum for scenarios and maps, or is it just me? I've been working for these past few days on a little project, to bring the 1000AD scenario to the Europe map. I've done a few tests to try and balance it out so that no AI civ snowballs. The scenario is not...
  2. Empires Of Europa Mod/Scénario

    Empires Of Europa Mod/Scénario

    Coming Soon...
  3. jarcast2

    Jarcast's Duchy of Amalfi 3.1

    Steam workshop link
  4. jarcast2

    SaraiMSI's Lombard League 2.1

    UA: Oath of Pontida When at war, land military units can be purchased at cost of City's :c5strength: strength, disappearing upon peace declaration and converting XP to :c5gold: Gold. Trade routes increase origin City's :c5strength: strength and :c5production: Production of military units. UU...
  5. gapetit

    Gok Blue: first Turk empire for ToT 2021-01-30

    Skytians are the Turks… as well as Avars. …(Turks) are the only barbarians that mantain a battle order, and they proved to be brave and bold in battle many times.” – Pseudo-Mauritius, Strategikon
  6. TyrannusRex

    A Medieval Era upgrade to the Catapult

    It may just be me, but I personally think that Catapults become a teensy bit outmoded by the Medieval Era. Just a little. The way I see it, Catapults are for taking out Ancient Walls, and Bombards are for taking out Renaissance Walls, but Medieval Walls... well, again, maybe this is just my own...
  7. Louis the XIV

    [BTS] High Middle Ages 34 CIVS!

    This is a scenario like 1000 ad just that it's 1300 AD With 34 CIVS! It would take to much time to say all the Civs so I will just say the Civs I added and their Unique units. New Religion: Aztec and Mayan ancient religion, also has temples and Missionaries for the new religion. Download...
  8. Louis the XIV

    [Warlords] Genghis Khan 2

    Have you ever wanted to play as the Chinese or Russians in Genghis Khan scenario? Well now you can. I edited a few unique units, added a few units to some civs, added more Iron, Horse and other Bonus's to the map. I renamed some cities to make them more Historical. Every Civ has at least 2...
  9. Louis the XIV

    The Middle Ages MOD+SCENARIO!

    This is my First Mod for BTS CIV 4. Hope you like it! What is Happening: The Mongol Invasions, The Crusades, The Viking Plunders, The Reconquista, Unification of England, Seljuk Turk attacks, Bulgarian invasions, and many more! PLAYABLE CIVS: Every Civ is Playable. CIVS: BARBARIANS: I put at...
  10. jarcast2

    Jarcast's The Kalbids 3.4

    Installation notes: Extract the zip and place the folder in Documents\My Games\Sid Meier's Civilization 5\MODS Steam workshop: link . For comments and suggestions you can reply in the dedicated thread.
  11. Zares

    Starting Era: Classical+ = strange AI behaviour

    I like playing Epic speed, but hate to go through Ancient Era, so I usually set starting era - Classical. Then AI behaves strange, they don't expand, have only the Capitol. I guess it's because of a lot of buildings available. Isabella founded a Pantheon very late and 2 of 10 Civs didn't found a...
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