In civ3, walls were this cheap improvement that only protects your smaller cities. The moment these cities grow pasts size 6, their effect goes away. But many great ancient and medieval cities were protected by elaborate fortified walls. These weren't your average settlement walls to ward off...
Do you hate how every city gets free walls just by researching Steel? You could skip building Ancient Walls, Medieval Walls and Renaissance Walls because you just have to wait for Urban Defenses.
Are you annoyed why you can't build walls to get Tourism after unlocking Steel? Especially for...
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