modded

  1. G

    1Million Archaeologist Points In Ancient Era (Bug)

    Began receiving archaeologists in my capital in ancient era. After each is born i recieve more points, i am up to over a million now. Sometimes having 3 born in one turn. Started happening aftyer i built the Kuk wonder from overhaul wonders for VP, but i do not believe the 2 are connected.
  2. Emilxx4

    Help with modding/IGE

    I`ve basically made a dumb mistake while playing, usually when I play I give myself rivers with IGEm but there is a bug in which if you don't connect your rive to a water tile the game won't be able to load again (you can still play, but if you open it again the map won't be able to load and...
  3. Pcyoung

    Looking for Help

    Hello My name is Andrew and I am looking for someone to help me with mod development. For the past few months I have been trying my best to make a mod. I have come pretty far, but I have come to a road block. And note I know almost nothing about SQL XML and Lula. I have decided to come...
  4. inquisitive_otter

    [R&F] VidLP - Victoria takes over world - modded deity

    Greetings Civ Fanatics! I just got back from a two-week venture in England and boy did I learn a lot. I visited several museums (and pubs) to really soak in England's history of colonization... I saw artifacts from all over the world and really learned about the techniques used to be so...
  5. Josh White

    Civ VI Modded Multiplayer Desync

    Been having desync issues when trying to play modded multiplayer in Civ VI. I can play modded MP with person without issue, but when I try playing with a different person we start having desync issues. They have very similar PCs, except one person has 8gb of RAM while the other has 16gb. I've...
  6. I

    [BNW] SQL issues with JFD's Rise to Power

    I'd like to make my mod compatible with Rise to Power. I believe I've done everything that was necessary to make it compatible. However, there is one issue I'm having, which is trying to get my civilization to have unique Government names and Leader titles. For some odd reason, the game always...
  7. R

    [BNW] Horrific Modded Early Game Lag

    For some reason, when I play a modded game when I click "Next Turn" it takes between 3-4 Minutes for the AI turns to process. This issue just started happening after a previously modded game that took ~550 turns without any issues. Also, city states take up a bulk of the turn time (~2 Minutes)...
  8. HadrianLP

    [VidLP] 8 Ages of Rome | Introduction + Episode 1 | "8 Ages of Pace" Mod Gameplay | Fractal King

    Hi all, I wanted to do a series showcasing some of the mod community's work, particularly given some of my qualms with the launch build's pacing issues. This particular series features 8 Ages of Pace, More Barbarian XP, and YnAMP's Culturally Linked Starts. I give you 8 Ages of Rome! New...
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