modifier help

  1. N

    [GS] Help with custom modifiers and Iteru modifier

    I'm attempting to make a civ with the following unique ability: +1 Faith for every floodplain tile with an improvement. +5 Science for every city center built next to a river. Districts, improvements and units are immune to damage from floods. (Similar to Egypt) Unfortunately this is as far...
  2. Jatofi

    Help with city state suzerain bonus

    I am making Norilsk as a city state, using Sarajevo city state from Gedemo as a template. I can set most things up, but modifiers are really killing me. The suzerain bonus I want to give to my city state: Every mine +1 production Mines on strategic/bonus resources add +1 production on domestic...
  3. J

    Is MODIFIER_PLAYER_RELIGION_ADJUST_RELIGIOUS_SPREAD_DISTANCE doomed ?

    Hi, I have been playing with modifiers lately. One for some reasons is creating me problems. MODIFIER_PLAYER_RELIGION_ADJUST_RELIGIOUS_SPREAD_DISTANCE => Allows to modulate the spread of your religion and used by Itenerant Preacher.~ My goal was to modulate the spread depending on some...
  4. Z

    Adding combat strength to all units

    Hi all, I am new to modding and I did not find any references to unit groups (e.g.: military units, raged units etc.) Is there a way to add e.g. 5 combat strength to all units, or do I need to do it like: INSERT INTO Modifiers (ModifierId...
  5. Knasp

    Requirement for adjacent terrain?

    I want to use adjacency to mountains (or other terrain) as a requirement for modifiers. I can't find any requirement based on terrain adjacency in the vanilla database. More specifically I want a district to get a single +1 to a yield, for having one or more mountains adjacent. I can't use...
  6. rattatatouille

    [R&F] Need help with modifier

    I'm currently making a mod where Universities grant +1 Science to Rainforest tiles in its city (a la Civ V). Here's my code: <Modifiers> <Row> <ModifierId>UNIVERSITY_ADD_SCIENCE_RAINFOREST</ModifierId>...
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