ocean

  1. Hellenism Salesman

    Civ VII and Ships (and the water the sail in)

    I don't think it's controversial to say Civ VI's depiction of navies, water, and sea travel is... flawed. I think Civ VI's greatest flaws when it comes to seas are: Underdeveloped naval unit progression (First melee ship is in the ancient era and the next one is in Renaissance- shipbuilding...
  2. MightyToad

    [TERRAIN] Water and Coast Terrain

    I've been swapping out terrain textures from several mods. Trying to find something to suit me. I like the "blue marble" water texture, but it isn't seamless, and is too "busy". I like that the transparency of RI, but not the green hue. It also lacks the white caps on the waves. I've made some...
  3. D

    Capital city in the ocean

    I don't know if this has been discussed before. I've been experimenting with starting with a city built in the middle of the ocean (city on an ocean tile, and the other 20 resource tiles also ocean). Obviously the game won't let you build a city on an ocean tile, but you can save in 3980 BC...
  4. Timberdoodle

    Deep Sea Mining

    Hey everyone, I’m a long time fan on the Civ series and I’ve been lurking on these forums for a little while. Thought it was about time I got involved, thanks for making this such a welcoming place! So I came across a video on deep sea mining earlier today, and I thought it would be such a...
  5. megabearsfan

    A general strategy for Kupe's Maori

    I've put up another civ-specific strategy guide on my blog. This one is for Kupe of the Maori. The full strategy guide can be found at: http://www.megabearsfan.net/post/2019/06/06/Civilization-VI-strategy-Kupe-of-the-Maori.aspx In summary, Kupe is one of the more unique leaders in the game...
  6. A

    next expansion focusing on the ocean. underwater cities, terrain ,farming, mining and units?

    can we get the next expansion focusing on the ocean next. underwater cities, farming, mining and units? with the ocean rising. i think it's going to be a really good fit and logical with the rising oceans. i have bin waiting to see this for years in a civ game. make my dream come true.
  7. Bobb978

    Ocean Ownership

    Is their anyway to make oceans unclaimable, like they are in real live. Or is there a mod that already does this?
  8. King Phaedron

    Navy vs Army, Marines, AirForce

    Playing my 3rd and 4th game of Civ5 (King Level) one with islands, the other on land; I wound up doing a detailed comparison on the effect of playing a pure Navy game vs an Army game. The Land game was Shoeshone on Lakes, where I mainly used Tanks with full honor and Order. For the Navy game I...
  9. AvianBritish

    Building Districts on Water tiles

    Is there a way to create a trait (or multiple) for a leader ability where they can build any district on Lake, Coast or Ocean tiles without having to recreate every district with just the valid terrain modified? The Harbour is proof that you can build districts on water tiles but that is coded...
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