overhaul

  1. T

    CivReimagined

    CIV REIMAGINED For Players Seeking A Longer Game with More Immersion Civ Reimagined Version 6.8 FEATURES: Featuring 130 New Techs, 45 New Civics, over 50 New Buildings, and over 65 new policy cards! Completely integrated with the Warfare Expanded Mod series! Completely redone civics and...
  2. SkipperXIV

    Skipper's Tweaks 1.4.2

    This mod originally started as a simple tweak, allowing cavalry to upgrade into tanks so they didn't just deadend. It soon ballooned in scope and evolved into the form you see today, a total sweeping balance update to the existing game without adding or removing any content. Improvements have...
  3. TheOneHitPupper

    MoreTech

    MoreTech The Tech Tree just got 2x bigger Overview For almost as long as I've played Civilization V, I've consistently felt that the vanilla Tech Tree was too short and was missing large swaths of human history. I noticed there were a few mods out there that expand the Tech Tree, but would...
  4. AzraelZephyrian

    [MOD] My first real mod! Industrial Combat Overhaul--yes, I'm making an overhaul

    Here it is! Bandicam 2019-04-16 04-23-50-499 by AzraelZephyrian posted Apr 16, 2019 at 4:30 AM Adds some new units, new fortifications--foxholes and foxhole outposts (which can be used to claim land with your millitary units), extends range of several gunpowder units, makes stock gunpowder...
  5. MR.Pat

    Community Overhaul Mod Collection for Civilization V (Vox Populi) V.9

    Community Overhaul Mod Collection for Civilization V (Vox Populi) Version 9 Hello At first i want to thank everybody for there advise and Tips regarding this Mod Collection. I combined several of my Favorite Mods to a single and easy to use Mod File. I´am Happy to report that i played this Mod...
  6. MR.Pat

    [BNW] Community Overhaul Mod Collection for Civilization V

    Community Overhaul Mod Collection for Civilization V (Vox Populi) Version 9 Hello At first i want to thank everybody for there advise and Tips regarding this Mod Collection. I combined several of my Favorite Mods to a single and easy to use Mod File. I´am Happy to report that i played this...
  7. A

    Wonder Placement Revamp

    I was recently thinking of ways make wonders smaller on the map and not take up a whole tile while still keeping the requirements necessary for them in the base game. I'm not a fan of how big some of the wonders look in the game because of how it makes one building look bigger than a city, plus...
  8. T

    Need some helping hands on this overhaul mod I have in mind [Civilized to Savagery]

    Ok, so, this mod gives the Civ V games some pretty interesting changes, among them are. A reworking of many Civ's unique traits, for example... Rome on top of their unique has a 33% chance to permanently gain the ability to build another civilization's unique when they successfully capture a...
  9. yung.carl.jung

    [RD] You have the opportunity to design your Dream Game!

    Dear CivFanatics, A few months ago I made a thread asking what your dream RPG would look like, and it received hundreds of enthusiastic answers. Now I've decided to really do it, and I am asking you for help and creative input. Anything, be it a spell, a talent, a playstyle, a boss encounter...
  10. N

    Streamlined Units with emphasis on Arcade-Realism

    UNIT OVERHAUL PROJECT: Streamlined Units with focus on arcade-realism Hello, I'm looking for someone/ or a co-effort to make a distinct unit-overhaul mod. If you've been around modding communities before, you know that some people are very passionate about certain aspects of the game, but...
  11. Oyster Knight Eternal

    [R&F] Anyone willing to help with a Post-Apocalyptic Mod?

    I just decided to post this separately because I sort of flooded the last thread with info. If you are interested in what you see in the "Ruin to Rebirth" thread please let me know. It is a overhaul post-apocalyptic mod with a TSL map as well as random generated maps and takes place in the...
  12. Oyster Knight Eternal

    Ruin to Rebirth - Post Apoc Overhaul Mod Idea

    Over the last few months I've developed a series ideas for an overhaul post-apocalyptic mod for Civ VI: Rise and Fall. I have very little modding experience but I have developed ideas for civilizations, gameplay mechanics, religions, city states, etc which I think lend themselves to Rise and...
  13. Schmiddie

    [Religion and Revolution]: Download and Instructions overview

    Welcome to Religion and Revolution - a modification for Civilization IV: Colonization Religion and Revolution is a huge mod or one could say it is a complete overhaul for "Sid Meier's Civilization IV: Colonization" developed by an international team of passionate modders. At first it was a...
  14. Ewok-Bacon-Bits

    Ennorath Civilizations - Alpha 1.06a

    Notes That this is in an Alpha state! Though it should be pretty stable and everything has been tested, it has not been done thoroughly. There is no wiki for anything. I do want to add this but for the time being you can either ask questions here or discover everything as you go! Expect long...
  15. NameArleadyUsed

    [Work in progress] District Specialization

    WARING: This post is going to change often* due to mod development. Current version: 0.1.0 Description: This mod adds more buildings, often mutually exclusive with existing ones, and reworks building paths for every district. Goal is to give player more choice in districts of the same type and...
  16. PsychoticSquid

    Improving the spy and counter-spy system

    I am in love with this game, and most of my gripes are more to do with quality of life than actual mechanics that I think demand an overhaul. However, I have been thinking about the way spies have been implemented and I would like to present some ideas about how the system might be made cleaner...
  17. cof125

    Mouse's Rise of Mankind 0.8.2

    Rise of Mankind: War of the Ages Smarter AI, New Tech Tree, New Combat Rules, and more... System Spec Changes From Stock: Minimum Ram(Memory) = 8 GB Recommended Ram(Memory) = 16 GB (Large Map Size and Above) The model of this mod is to re-balance the AI, Tech tree, and gameplay to make all...
  18. thaishmafia

    Civilization 6 Realism Overhaul MOD(NOT RELEASED YET)

    Description: We all know that most mainstream games are designed to be fun, somewhat challenging for the normal player yet partially realistic and the Civilization series is no exception to that rule. From my play perspective, I like to play realistic games regardless of the challenge level and...
  19. Ryika

    Codex - Gameplay Overhaul

    --[ Codex - Gameplay Overhaul ]-- [Steam Download] After having gathered a lot of experience in modding with the 'Awesome Collection' and now having spent almost a year of work on this mod I'm happy to finally release Codex, a one-person-project that reworks almost every aspect of the game and...
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