pointers

  1. N

    Animated hexagon pointer after update 1.1.0

    Anyone knows a way, some hack or tweak to disable the extremely annoying new animation on the hexagon pointer that was added in the update 1.1.0?
  2. billw2015

    DLL optimizations I'm considering.

    Its just a quick grab bag of stuff I noticed that piqued my interest (and can remember off the top of my head right now), that I want to investigate with an eye to improving performance: Sparse bool arrays - these seem to be used a lot, and in every case I so far looked at they are forcing the...
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