Let's say you play deity and choose Liberty as your first social policy branch. Do you usually build a settler before you get the free one from the Collective Rule social policy?
I myself have not done so in the majority of my deity games. The need for growth and other builds in the capital is...
Hi there. So my friends and I have been playing a lot of CIV V lately, since it's our favorite of the civ games, but one thing we'd like to change in our sessions is the social policies with mods. I've been at it for the last couple hours trying to bake a specific mod, namely +Revamped Social...
The mod I'm trying to make changes, amongst other things, Shrines and Temples to provide +1 Faith when adopting Piety, +1 Happiness when adopting Mandate of Heaven and +1 Culture when adopting Organized Religion. While so far it's managing to do what it needs to do, my issue is that almost...
I have been playing Vox Populi for a couple years on and off. However, I only recently started browsing this forum. I always do team multiplayer games with my friends, so some things function slightly differently or in a weird way. For our next game, I want to get as many social policies as...
Hey, I want to mod a social policy in the patronage tree to give Food and Production from city state trade route.
My idea is to use the "TRAIT_GATEWAY_AFRICA" Trait to write my own trait with Food/Production instead of Gold/Culture. Next I need a .lua where every civ gain this trait when the...
ROME (Prince, small, continents, standard)
capital location with 2 stones, 2 rice, 1 cotton
early exploration: to the south is Spain (ca 12 tiles)
turn 25: I found 2nd city Arretium close to Rome, near river and Yosemite wonder
turn 26 we meet Brazil, they are close to Spain: SE...
The very essence of rationalism is that it assumes that the reason is the highest faculty in man and the lord of all the rest.
-- Lyman Abbott
IntroductionRationalism, available in the Renaissance Era, is one of the most focused branches, being entirely devoted to science (with...
In order to get power and retain it, it is necessary to love power;
but love of power is not connected with goodness but with qualities that are
the opposite of goodness, such as pride, cunning and cruelty.
--Leo Nikolaevich Tolstoi
Autocracy is one of three ideologies...
Freedom is not worth having if it does not include the freedom to make mistakes.
-- Mahatma Gandhi
IntroductionFreedom is one of three ideologies in the game. Each ideology includes 16 tenets, divided into three levels, that operate in the same manner as social policies and generally...
The country that is more developed industrially only shows, to the less developed, the image of its own future.
-- Karl Marx
Order is one of three ideologies in the game. Each ideology includes 16 tenets, divided into three levels, that operate in the same manner as social...
Faith is never identical with Piety.
-- Karl Barth
IntroductionThe Piety tree is one of four social policy trees available from the Ancient Era. Each of the Ancient Era policy trees rewards investments into different aspects of the early game: Tradition rewards smaller empires that focus...
Giving money and power to government is like giving whiskey and car keys to teenage boys.
-- P.J. O'Rourke
IntroductionPatronage, available in the Classical Era, contains policies entirely devoted to relationships with City-States. The initially available half of the branch contains...
Let the gods give me good luck
only as long as I love honor more than I fear death.
-- Brutus (from Shakespeare's Julius Caesar)
IntroductionThe Honor tree is one of four social policy trees available from the Ancient Era. Each of the Ancient Era policy trees rewards investments into...