spy

  1. Brixter

    Removed Recruit Partisans from Neighborhood

    People avoid building Neighborhoods and Mbanzas because they are the target of the spy's Recruit Partisans mission. The decision to build Neighborhoods should based on wanting more housing instead of avoiding partisans. Features: 1. Recruit Partisans mission is targeted at City Center district...
  2. Armise

    Add a spy mission to trigger nuclear accident

    I think this would be a simple enough mod (for someone knowing anything about modding, that is). The option would not be to re-enable pre-patch mechanics, where pillaging an Industrial Zone with a nuclear power plant would trigger a nuclear accident. What I think would be cool is that when you...
  3. Armise

    Add a spy mission to trigger nuclear accident

    I think this would be a simple enough mod (for someone knowing anything about modding, that is). The option would not be to re-enable pre-patch mechanics, where pillaging an Industrial Zone with a nuclear power plant would trigger a nuclear accident. What I think would be cool is that when you...
  4. Hinin

    (proposal) Create a hybrid Spying system

    Hello everyone, :scan: Following numerous comments about the current Spying system, and its flaws despite of the advantages it brought in term of code optimization and possibilities for future modifications, I have been thinking a bit about it. One comment some time ago mentionned Tomatekh's...
  5. F

    Is it possible to have your funds siphoned before you build a commercial district?

    My actual gold per turn is well below my total gold minus my expenses. So I assumed I was getting my precious funds siphoned by a spy. But I have not built any commercial districts. Id this possible? And if it is not a spy causing the discrepancy, then what is? :undecide: ———— ie Yields...
  6. tu_79

    Spy rework suggestions here -->

    Hello, everyone, since big G is looking for a rework, let's brainstorm it a little bit. A spying system that I liked very much, was found in a very old game, "Star Wars: Rebellion". In this game, you picked a location, a spy and a type of action. Then the spy had to travel to the selected...
  7. C

    [GS] Mod Request: Disable Spies

    Looking for a mod or a way that disables spies or the entire mechanic.
  8. smorgasborgas

    Smallish warmonger change suggestion

    Issue: AI can be very openly aggressive to the Human with virtually no repercussion. The only retaliation is war, which causes huge warmonger penalties which seem to disproportionately affect the Human. This results in no trade, sanctions, no friendships, etc. which results in a very...
  9. Q

    [1.0.6.9] Sending Spy to Ally

    Minor nitpick: with the latest change that one can no longer spy on an ally, the Interface still shows ally cities as possible destinations. But trying to send a spy to an ally city doesn't work. (My alliance is about to expire, and I don't plan to renew, so I thought to get a head start by...
  10. M

    [Vanilla] Unable to steal great work of art

    Hello, I’m playing on the PS4 version of the game on hotspot with my brother, when I send a spy to one of his cities with an amphitheater I am unable to steal great works. I already transferred all of my great works to him and have every slot on my civilization empire. It still doesn’t allow me...
  11. H

    [BTS] How can you tell what an enemy spy was caught doing?

    Based on the messages, it isn't clear what the enemy spy is doing in my territory. Spies can be caught just lollygagging around in your territory but there's also a chance of them getting caught when performing missions. Is there a way to tell from the "spy caught" messages whether the spy was...
  12. That One Communist Fellow

    [SOLVED]Spy limit?

    I am trying to fix an issue with Community Call to Power. After a certain number of spies (6~8) the game seems to be unable to handle them anymore, which causes the Espionage Overview to stop working and any save games afterward to corrupt. I've been wondering if there is a hard-coded limit to...
  13. D

    The spy threesomes

    What the hell are you serius ! Yeah that's what allies are supposed to do ! Just because player have better science or the most gold amount all AI focus me WTF I only have 1 spy and how the hell am I supposed defend to THIS ! I already catch and killed one from others civ that mean there are...
  14. T

    [BNW] Make spy steal speed faster with higher tech costs

    Ok so i'm playing in a custom gamespeed where research percent is 200%, BUT i put multipliers to the cost of techs increasing for each era, so Industrial Era Techs require 10000 Science, now i'd like it if spies were a little faster, as they are even slower than in marathon, taking 80 turns to...
  15. D

    [GS] City State Captured My Spy

    Had a spy lowering loyalty in a Canadian City but Geneva Captured it instead. Can't get it back now cause can't trade with them. Haven't replicated because there's only a ~10% chance of capture. Have the save for before (204) and after (205) as well as one at the end of the turn, though not...
  16. R

    Revamped Espionage

    I would like to see Espionage enhanced! It would be a great way to increase the interest level of late game, and perhaps even reel in a runaway leader. Why not randomly select from a pool a somewhat Civ generic face to go along with their randomly selected name! The idea is to create Espionage...
  17. Cat-du-fromage

    Spying system explaination

    Hello, i have some issue about spies in vox populi, maybe i'm doing something wrong so here is the story: I used to played a lot in multiplayer with friends and a soon as i unlock my first spy, i place him in my capital because my friends love spy me (for some reasons). BUT every game my spy...
  18. M

    [R&F] Modding Spy Operations

    Hi All, I recently got back into modding some Civ 6 and now having all the Rise & Fall content to mess around with as well, though my understanding is still quite basic at the time being so please bear with me on some things. I'm currently in the progress of making a custom civilization and I...
  19. Lilyblack

    Transports in Democracy

    I just recently captured a city that my Spy had caused Insurrection in. It had both a Caravel and a Transport . I used the Caravel to explore along the coast, and got a mad-face symbol, though I have Women's Lib. So I used the Transport instead, and got no mad-face. I can't find anything about...
  20. S

    Here's an idea...

    Don't know if this is the right place to put it, but I thought of this watching Mark Zuck being grilled... Reaching Modern age, instead of a spy you should get a Social Media Hacker, who could potentially devastate happiness (like elections), if being put in a foreign capital. Like -10 or -20...
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