teleport

  1. King Phaedron

    Retreat and Reinforce

    The length of a turn is never less then a season, and that is only on marathon at the very end of the game. Most turns are 5-20 years. I get why unit movement has to scale the way it does, but lets be realistic here: when you start a war it doesn't take hundreds of years to reach a nearby city...
  2. D

    Creating Teleporters in Extended Original Game

    Hello all, I was a heavy player of Civ II back when it was first published, and though I bought Test of Time eventually, I never got used to the graphics and gave up. Fast forward to 2019 and I decided to try Test of Time out on a Win2k Virtual Machine. Right off the bat I wanted to play the...
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