Hi all,
First time posting. I love VP, I've been playing this mod for way too long, and most of the things bothering me were always fixed with updates.
There is one thing that is still here after years, and I have no idea if it's just me (the way I play), or if it's intentional or not :
90% of...
Gaul was meant to have double tourism from mines. If you check the code, you see this.
<TraitType>TRAIT_CIVILIZATION_GAUL</TraitType>
<ModifierId>GAUL_MINE_TOURISM</ModifierId>
<ModifierId>GAUL_MINE_TOURISM</ModifierId>...
I reworked Gaul's abilities to how I think it should work.
Features:
1. Recon units receive Ambiorix' ability (King of the Eburones) instead of Ranged units.
- Recon units are a better fit for Ambiorix' death ball strategy since they are close combatants too, unlike Ranged units. This also...
Hi, first of all this is my first post in this awesome community, and im here since the amount of people who still create stuff for this game is trully amazing
- :c5capital: Basically something like what was done in the Cultural Diffusion mod, by giving the citizens of each city a nationality...
I have around 600 hours and culture victories take so long for me. I currently have 900 science 3700 culture 1488 faith (playing as kongo) 23000 gold 2400 tourism 1234 diplo points and its turn 330 with me sitting at 543/576 tourism. I'll win soon but it took way too long. I have resorts...
Hello people.
Im playing as Babylon, marathon speed, immortal difficulty, 16 players. As you can see im right now at 295 turn. When i checked tourism page, i was really shocked. All of the civ are in CLASSICAL era, but yet Brazil is INFLUENCIAL among all the civs, even more than 100%, he has...
Potato McWhiskey has a video discussing how Culture Victories work on comparing Naturalists v Rock Bands (here).
Couple of questions for the Brain Trust, particularly @Victoria .
First, PMW discusses Domestic Tourists (which are based on a Civs total culture including Inspirations), Foreign...
Rock Bands
Last updated from the september patch 2019
Rock bands are primarily used for speeding up a cultural victory but do have other more general uses.
You gain the ability to purchase rock bands which you discover the Cold War civic.
You purchase a rock band for 600 faith + 100 faith for...
I am on my Trajan game, already quite advanced about to end the industrial age (turn 280 and year 1818 d.C.).
I have a national park, a themed museum and several wonders, but looking at the cultural victory conditions I still have no tourists at all, and what surprises me is that no other civ...
* Content:
This workbook allows you to easily calculate how much tourism per turn your empire is currently sending/exporting to each & every civilization/opponent in a given game. It should provide a clear & comprehensive view and application/simulation of the underlying mechanics, which...
I) First things first:
* I’m still new to Civilization (barely played 3 games so far), so the environmental factors introduced in Gathering Storm would be too much for me to handle at this point. Hence, the calculations and reasoning provided in this thread are based on the Rise & Fall...
Hello everyone,
I am new to the game and was trying to understand how "Tourism per turn" towards each Civ is calculated, with some/all of those possible modifiers applied (enlightenment, different religion, trade route, etc.). I've searched a lot online but honestly couldn't find anyone with a...
I have an idea, but I don't know how to realize it by lua. Could anyone give me some inspiration?
Here is what I want to do. Culture and Tourism can increase the amount of loyalty gained from your cities to your cities or other ai's cities respectively. The coefficient of promotion is the ratio...
It seems that this forum (and the Civ playerbase as a whole, maybe), are devoid of discussion about strategic Culture Victory discussion in Civ VI.
There was a decent thread about quick SV here: https://forums.civfanatics.com/threads/how-to-quick-sv-share-your-view.628174/ . It's...
I'm trying to mod a new civ and I'm trying to create a Unique Ability that gives a combat bonus equal to the percentage of tourism the civ has over another, so it would be different for each opposing civ equal to tourism influence. Additionally, I was wondering if it's possible to give a burst...
I play as Arabia and I have influenced all civs. There are 4 civs that picked Freedom ideology, including me, and other 3 picked Order. Opponents with most tourism are America and Germany, but their culture is exotic to me.
How come I'm the only one with Dissidents public opinion and all other...
Hey all,
Fairly new to Civ 6 and per usual I am very stuck with the whole Culture thing.
I've generated more Culture per turn and more tourism than two other Civilizations however they're both still ahead of me, I'm coming third.
If I've got more attractions, more culture per turn and more...
I have always been a very bad Culture player since Civ 5. When it comes to tourism.
So the last few games I have looked to master it. My last couple of games I have noticed that when I go to build an Archaeologist I can't. This is in the same city that I built them before. The buildings are in...
I'm sure there have already been many threads on this so I apologize, but how plausible is it to win Tourism without killing (or maiming) the highest culture-producing AI's?
Even if you don't technically achieve a military victory, if you end up winning Tourism by killing 2-3 civs, then that...
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