water

  1. unartis

    Water 1.00

    Water is an important strategic resource, and its importance has grown in recent decades, because many countries suffer from water shortages in regions where desertification has come to the fore. In other regions, industrial water has become valuable through pollution. Water is an important raw...
  2. MightyToad

    [TERRAIN] Water and Coast Terrain

    I've been swapping out terrain textures from several mods. Trying to find something to suit me. I like the "blue marble" water texture, but it isn't seamless, and is too "busy". I like that the transparency of RI, but not the green hue. It also lacks the white caps on the waves. I've made some...
  3. Coffee Monopoly

    AI exploration on water maps

    It seems to me the AI sucks at scouting on heavy water maps like archipelago and sometimes communitas with lots of small islands reachable by shallow water. While on land maps they find everything very quickly and actually make it hard for the player to even get ruins, they struggle with...
  4. Bobb978

    Ocean Ownership

    Is their anyway to make oceans unclaimable, like they are in real live. Or is there a mod that already does this?
  5. AvianBritish

    Building Districts on Water tiles

    Is there a way to create a trait (or multiple) for a leader ability where they can build any district on Lake, Coast or Ocean tiles without having to recreate every district with just the valid terrain modified? The Harbour is proof that you can build districts on water tiles but that is coded...
  6. G

    Land Unit embarks instead of attacking city

    This bug usually only will happen whenever another empire/player has a city surrounded on two sides or more by water, but there is a good chance that when you have a land unit directly next to a city and tell it to attack the city that it will embark in the water next to the city instead of...
  7. Victoria

    Water Water Everywhere

    Would you restart this? I ask because most my games are starting like this and I in fact quite like it. The plains hills by far compensate for the lack of fresh water IMO
  8. Emi999

    Water and housing

    New player here, there are two basic mechanics that I cant figure out. 1) water access when creating the city. Does it jave an effect on the population growth rate, or does it only affect the number of housing you have when you create the city 2) I've noticed that I can have more people than...
  9. Weird Workers

    Weird Workers

    I think the workers think they're work boats.
  10. Roman Secret Attacks

    Roman Secret Attacks

    As you can see there is no boat that my soldiers could be in yet they could walk on water for a turn i dont no how this happend
  11. found some water!

    found some water!

    couldn't find any water on this side.... good thing the great lighthouse was there, else ships might try to go through
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