@400cats, Make sure you do everything in post#2. Are you trying a base game map? (e.g. Continents). I'm sure hotfix a doesn't do anything bad. It just replaces one of the existing AI files. It starts out OK I think. I want 2nd policy to come in at about the time of your 2nd tech. I guess the goal would be something like: 1 branch completed by turn 250 (no cultural effort) or 3 branches completed by turn 250 (strong cultural focus). One thing I might do is have the finishers actually consume culture. They all are "convert 1/3 of culture to _____". Right now that is all plus. What it could do is to take 1/3 of "excess culture" away. By excess I mean the amount in excess of what you need to maintain your current Cultural Level. Then 3 branches finished is the absolute end of policy progress. Unfortunately, that makes finishers kind of punitive. To counter that, the conversion could involve a 2x multiplier. Or maybe that's a bad idea altogether and I should just focus on lowering rate of advancement. Perhaps. So much to keep track of!