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Éa, The Ageless and the Divine (phase 2, alpha)

Discussion in 'Éa Fantasy Mod Project' started by Pazyryk, Dec 21, 2012.

  1. Razadlac

    Razadlac Chieftain

    Joined:
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    Messages:
    14
    awesome :)
     
  2. Daft73

    Daft73 ¯\_(ツ)_/¯

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    Location:
    Baba Yaga's Hut
    Glad to see your still working on this Pazyryk. I can see the time and effort, cheers.
     
  3. Riiukukk

    Riiukukk Chieftain

    Joined:
    May 12, 2014
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    There's a major bug in my game.
    There is absolutely no output on tiles without resources.
    What could be the problem?
     
  4. Lplate

    Lplate Esus (Allegedly)

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    Ireland
    That's not a bug, it's intentional.
     
  5. Pazyryk

    Pazyryk Deity

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    I never thought that humans should be able to eat unfarmed grass. ;)

    The yield system is pretty heavily modded to give a more "medieval"-like distribution of developed/worked land versus undeveloped wilderness even into late game. Base rules give you cities that almost all grow to work all plots (given enough time). That gives a sort of "suburban sprawl" effect that I didn't want for the mod.
     
  6. Riiukukk

    Riiukukk Chieftain

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    Oh, now I feel a little stupid for trying to fix the "problem" for like 3 hours.
    But still, it should be mentioned somewhere that you took it out, I browsed through most of the manual and it didn't seem to mention the fact.
     
  7. Pazyryk

    Pazyryk Deity

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    Pg 31 under General Yield Info (bullet point #4). Easy to miss. ;)

    If you're enjoying phase 2, be sure to keep an eye out for phase 3 release sometime in the next week...
     
  8. Vinnz

    Vinnz Chieftain

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    Feb 7, 2013
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    56
    Well, I don't think the problem is here. I can find it in the opening post of this thread, "Highlights" section :
    and in the Éa Manual (Phase II, v12) p31, "Yields, Terrain, Resources and Improvements" section :

    This mod changes most of the original game. The problem is rather in choosing how to present that load of information changes to new players. :)
     
  9. Krajzen

    Krajzen Deity

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    Poland
    O_O

    By the way, did I mention in my opinion this is the greatest Civilization 5 mod? :D
     
  10. Sezneg

    Sezneg Warlord

    Joined:
    Apr 6, 2009
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    149
    New PC totally overbuilt for CiV with a nice fat SSD to boot.
    My wife is going to hate you.
     
  11. Calavente

    Calavente Richard's voice

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    putting my questions here:
    1)do you have somewhere all the Civ-Policies listed... with effects ?
    2) is there anyway to dl the manual instead of it being blocked inside google-doc ?
     
  12. Pazyryk

    Pazyryk Deity

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    1. In the manual. I believe the in-game helps are almost all correct, except some obsolete info in Barding and Fellowship of Leaves that I need to update.
    2. No. I was making the pdf's before, but this is easier to keep up to date. Is there some problem with opening that page that I'm not aware of?
     
  13. Calavente

    Calavente Richard's voice

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    1. the manual comprises the list but not the effects.
    2. no issue whatsoever;.. it's just that I like to dl manuals to read them while communting... without access to internet
     
  14. vulchor

    vulchor Chieftain

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    Hello Pazyryk, I hope your obsession is going well. I'm curious if you know yet when you'll release a new version, hopefully one that is closer to complete? =) Would really like to check this out, but I See there hasn't been an update since May.
     
  15. tecumseh23

    tecumseh23 Chieftain

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    That's because he's onto version 3 now. Check out the other threads
     

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