[BTS] ✌ [COMPLETED T237/500 WIN] Monarch Shadow Game - Washington | Help a Noble/Prince Player Level Up

TW= The Wheel.

Notice the culture to the right too. Likely Eygptians.
 
Well now you have to move settler out unescorted or wait for warrior to move into place.

Plus did you want the worker to improve the copper on the new city? Lot's of little decision. Can't tell on city micro as we have no save.
 
Barbarian cities can show up as early as turn 30 on Monarch so there's a good reason to fogbust new city sites.
 
Good advice from Gumbo. You really want to fogbust potential city sites and in general. Cities don't need MP very early.

PH between cows and copper is no brainer. You can use warrior in Wash to help escort settler and bring the one in the E back too. (Maybe reload this turn so you can move E warrior back now)

I'd focus chops on flat green tiles around Wash, especially river tiles first. Try to chop tiles with more adjacent forests (not diagonals), as this gives higher potential for forest regrowth. The first 2N would have been logical next, and the one 1NW of Wash. (If you reload this turn you can move worker differently - oh it moved last turn, so might as well just chop in place)

Don't be afraid to use the lake some early for a bit of a commerce boost.

Oh..and good time to switch to slavery
 
Last edited:
You actually have a lot of good land here.
Copper city next.
Rice/gold city albeit be nice to explore the river near here. Could be a good blocker with Shaka.
2E of corn could grab the gold eventually and help with cottages.
Fish city in the tundra.

How quickly to war with Shaka? Likely still on one city.
17 turns till AH and the wheel is complete. Ideally a barracks would be good.

You do get 25% bonus on hammers on workers which gives a nice bonus here. So each chop is worth 25 hammers for a worker.

Maybe worker settler and barracks? You can use 2nd worker to start improving copper and start roading towards 2nd city. I would still like to get up 3rd city as rice/gold could be very nice and stops barbs spawning.

Yes to slavery! Could even consider whipping worker/barracks at size 4. Barracks into worker for OF hammer bonus? Hmmm.
 
Turn 33

Spoiler second city founded :


Switched to slavery
First worker going to mine that copper
Second worker is out in Washington
 

Attachments

  • pezgame BC-2680.CivBeyondSwordSave
    52.5 KB · Views: 14
  • turn33.png
    turn33.png
    3.9 MB · Views: 318
Why are you in Anarchy now? Switch to Slavery when the settler is moving.

Not sure what the plan is for that warrior next to gold, but I would have moved him west originally to bust around sheep/marble area.

I think you missed a good worker stealing opportunity.

Worker can chop 1NW. That chop will go into settler, but grow Wash for now on a warrior, I guess. Get it to size 4 so you can 4>2 whip the next settler.

I don't know about rice/gold right now or if that is even a city. Maybe better food closer to gold.

Personally, on this level I'd be choking Shaka.
 
There is no spot that works the rice and the gold. They're too far apart. The rice itself probably does have a city spot somewhere around it, maybe 1N, 1NE, or even 1W of it depending on what other stuff is in the fog around there.

I think you need to decide what your grand plan is for the next ~30 turns now, though.

If you want to axe-rush Shaka, that's fine. Forget the next settler. Grow on a barracks, get another worker, research The Wheel immediately (before Animal Husbandry!), hook up the copper (4 roads, starting 2N of the capital and heading NE), chop and whip like 8 axes, go kill Shaka. Get a couple settlers while your axes are on the move; you'll get a few workers from killing Shaka, some surviving veteran axes that can make short work of barbarians, and plenty of high-income tiles to make sure your economy won't crash even if you expand like crazy.

If you want to play peacefully, that's absolutely fine here as well. There's a lot of good land to be had, and Monarch AIs are not going to fill it very fast. Animal Husbandry first, not The Wheel. Get another settler out of the capital quickly, forward settle to block out some land near Shaka at a good city location, get a few warriors out fogbusting to make sure barbs don't become a problem. Further down the line you can potentially kill Shaka with horse archers, catapults, or even gunpowder tech whenever it seems more convenient.

Either way, decide which you want to do and commit to it. Going half-and-half runs the risk of potentially failing on both fronts, when fully committing to one plan is pretty much guaranteed success here.
 
Looks like a game philosophy question.
Putting effort into so many Axes for 1 city (with no visible resources yet) prolly counts as inefficient.
While HAs i.e. could take out all close AIs, and capture developed cities.

They also work more reliably if you plan on reaching Immortal level, by training with the forum :)
After Axing (;)) Shaka, you would be stuck in an unrealistic situation for later games (if such ambition tempts you).
Not guaranteed that you find horsies, but catapults are always available and offer solid learning potential (as Coanda wrote).
 
ok thanks!

I'll go the 'peaceful' route. :p

Spoiler turn 40 - city #3 candidates :


Whipped out Settler in Washington.

Warrior explored tiles surrounding the NW rice. I marked the potential City #3 sites (A & B): where should I settle?

Tech: AH > TW > Pottery?
 

Attachments

  • turn40.png
    turn40.png
    5.1 MB · Views: 290
  • pezgame BC-2400.CivBeyondSwordSave
    57.3 KB · Views: 10
Last edited:
Personally, on this level I'd be choking Shaka.

What exactly is 'choking' in CIV4 parlance? I see this term gets bandied around often.

After Axing (;)) Shaka, you would be stuck in an unrealistic situation for later games (if such ambition tempts you).

Thanks Fippy. I don't quite follow. Can you elaborate? What do you mean by unrealistic situation?
 
Last edited:
^(...) What exactly is 'choking' in CIV4 parlance? I see this term gets bandied around often.

Ah - I can answer that :)

"choking" is when you declare war even though you're unable to take the enemy's main cities but continuously plunder, prevent them from expanding and improving their lands,

so even when you do not strictly "win" the war you still gain a decisive advantage because you grow while they stagnate.

You also keep them on "war footing", they build units while you build improvements or wealth.
 
Last edited:
Thanks Fippy. I don't quite follow. Can you elaborate? What do you mean by unrealistic situation?
Sure, an Axe rush (without at least having the aggressive trait) on Shaka - who sits rather far away - usually isn't a good option on Immortal.
So you would do something that doesn't work later, could take an AI capital in this game but wouldn't learn much for games beyond Monarch.
"Unrealistic situation" was vague, i agree :)
 
Normally you want to settle a more compact empire and have your cities be closer together (can share food tiles, share cottages to make them grow faster, lower maintenance costs, less wasted worker turns moving between cities, easier to road for trade routes, easier to defend against barbarians when you have a low number of military) so I don't like going for the rice+corn immediately

Here's how I would settle
Spoiler :


I looked at the save and there's only 756 land tiles which is really not a lot. I think I would usually settle on the yellow tile but since land is so low I like settling the blue tile a lot, or maybe 2E of the blue tile to share copper, and then you can backfill your cities later.
 
Turn 45

Spoiler Frontier City touching Shaka :


City #3 as per jnebbe suggestion.

Horse revealed west of Shaka.

More gold tiles on the west coast.

Tech: TW > Pottery

will await further input
 

Attachments

  • pezgame BC-2200.CivBeyondSwordSave
    61.4 KB · Views: 13
  • turn45.png
    turn45.png
    5 MB · Views: 230
Last edited:
I looked at the save and there's only 756 land tiles which is really not a lot. I think I would usually settle on the yellow tile but since land is so low I like settling the blue tile a lot, or maybe 2E of the blue tile to share copper, and then you can backfill your cities later.

Wow. i'm a little taken aback to be honest, those prospective cities are really packed into each other. 8 cities within that land. You mentioned that 757 tiles is not a lot. How do you tell? What's the yardstick number?

The blue tile is appealing because it will limit Shaka's border expansion, correct?
 
Last edited:
Top Bottom