Nice work!
Music is the right play here. But sometimes if the race is in the bag (like this) it can be good to pick up drama on the way. Drama is a cheap tech, and also provides a 20% discount to music, making its ‘net’ cost even lower. It also opens up the philosophy bulb (more on this later).
Have you thought about what you would do with the music great artist? Generally the answer is ‘Golden Age’ so good to prepare for this.
The main point of a golden age is often to generate great people. Here pacifism and caste system are your friends. Swapping civics is anarchy free in a golden age.
So next scientist, save for philosophy bulb. In your case, after music, to open up the bulb you’ll have to tech meditation -> code of laws. You have two good cities for GP generation. Your capital and Ulundi. With the National epic and great library in the capital I don’t think anything else will come close (this is the downside to this approach).
You want the same religion in these two cities to make use of pacifism. Easiest way to do this is to change to get mediation now (should only be one turn), whip and monastery and a missionary for Washington. Do this whilst teching music. You also want a lighthouse in ulundi for max food. Chop the forest into this to avoid whipping and farm the banana. Then just grow!
Once philosophy bulb is done, trigger the golden age. Switch into Hinduism, caste system (do any whips you need to before) and pacifism. Run as many scientist in Washington as possible (use only 4food + tiles) and merchants in ulundi.
Music is the right play here. But sometimes if the race is in the bag (like this) it can be good to pick up drama on the way. Drama is a cheap tech, and also provides a 20% discount to music, making its ‘net’ cost even lower. It also opens up the philosophy bulb (more on this later).
Have you thought about what you would do with the music great artist? Generally the answer is ‘Golden Age’ so good to prepare for this.
The main point of a golden age is often to generate great people. Here pacifism and caste system are your friends. Swapping civics is anarchy free in a golden age.
So next scientist, save for philosophy bulb. In your case, after music, to open up the bulb you’ll have to tech meditation -> code of laws. You have two good cities for GP generation. Your capital and Ulundi. With the National epic and great library in the capital I don’t think anything else will come close (this is the downside to this approach).
You want the same religion in these two cities to make use of pacifism. Easiest way to do this is to change to get mediation now (should only be one turn), whip and monastery and a missionary for Washington. Do this whilst teching music. You also want a lighthouse in ulundi for max food. Chop the forest into this to avoid whipping and farm the banana. Then just grow!
Once philosophy bulb is done, trigger the golden age. Switch into Hinduism, caste system (do any whips you need to before) and pacifism. Run as many scientist in Washington as possible (use only 4food + tiles) and merchants in ulundi.