[1.0.0.167] The second unit in escort formation waits for orders when it shouldn't

Joined
Feb 13, 2017
Messages
465
Location
Ukraine
It has been occuring since the launch of the game: The second unit in an escort formation (usually a support unit or a religious unit) waits for orders after already giving the order to alert/fortify/sleep to the first unit (a military unit). It shouldn't, because it's clear it has to alert/fortify/sleep too. Fixing this would prevent unnecessary clicks and spare time.
 
As Spain for example you can attack with a unit and skip turn with the missionary. Or fortify with the melee unit and spread religion with the religious unit. Soo not a bug but a nuissance except for a few situations.
 
As Spain for example you can attack with a unit and skip turn with the missionary. Or fortify with the melee unit and spread religion with the religious unit. Soo not a bug but a nuissance except for a few situations.
My view is this: If you want to use the missionary separately, you just have to exit the escort formation with the other unit. I mean, if you give an order to one of the units in the escort formation, the other one should not wait for orders. If you attack with a melee unit, the missionary should skip the turn. If you move the melee unit, the missionary should move too. And if you fortify the melee unit, the missionary should sleep. If you are afraid to forget to give an order to the missionary, you don't have to, because you will see its icon in the escort formation when the melee unit is selected and vice versa - you will see the icon of the melee unit when the missionary is selected. And a unit that you gave an order to last should be selected. That would be really convenient and practical.
And yes, I should also put this in the suggestions forum)
 
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