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[R&F] [1.0.0.220] Cree trader incorrectly claiming territory (Not a Bug)

Discussion in 'Civ6 - Bug Reports' started by beorn, Feb 24, 2018.

  1. beorn

    beorn Chieftain

    Joined:
    Sep 12, 2001
    Messages:
    337
    Location:
    Albion, NY
    In a current game, I sent my first trader to a city state (Valetta), and he properly claimed the tiles up to three going outward. However, on the trip back from Valetta, he also claimed three tiles for me, starting with the second tile out (so as not to annex what was already a Valetta tile).

    Not sure if this is a factor or not, but my second city was to the north of this, and all the tiles claimed were tiles that that city could eventually have claimed, being in the third row out from that city... but none of the second row had been claimed yet.

    Also possibly related: I am using two city state mods:
    Stop steamrolling city-states
    TCS Free walls for city-states
     
  2. twyxx

    twyxx Chieftain

    Joined:
    Feb 8, 2018
    Messages:
    33
    Gender:
    Male
    Sounds like what you're seeing is the intended functionality. Cree traders will claim any territory they move through that is within 3 tiles of any Cree city, not just the origin city.
     
  3. AmtrakQuebec

    AmtrakQuebec Chieftain

    Joined:
    Jun 19, 2012
    Messages:
    583
    Gender:
    Male
    Location:
    You know that place by the other place...
    Yup, that is definitely the way it is supposed to work... no bug here.

    *puts fly swatter back in holster*... there, there swatty, there will be other bugs to squash, don't you worry.
     

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