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[GS] 1.0.0.328 "Optimal" Pathfinding denies you from entering religious combat

Discussion in 'Civ6 - Bug Reports' started by Pfeffersack, Aug 3, 2019.

  1. Pfeffersack

    Pfeffersack Deity

    Joined:
    May 10, 2003
    Messages:
    2,228
    Location:
    Germany
    Here is an example of automatic pathfinding preventing you to enter a religious combat, because of forcing you to take an "optimal path" you can't take because of the ZoC you have entered.

    To reproduce, do what the pictures indicate:

    1. Move the damaged apostle 1 tile east, so that you enter the ZoC of the Maori apostle
    2. Now try attacking the Maori apostle...it will not work, despite you having enough movement left (3)...entering the tile of the Maori apostle will only cost 2 movement, but the pathfinder insists that the "better" way is to go first SE on the cattle tile and attack from there (because using roads in theory saves movement here). Problem: This move isn't legal this turn anymore because of having entered the ZoC before...
     

    Attached Files:

    bolbas and BrotherInJah like this.

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