[1.0.0.38] Unit actions no longer available [Reproducible]

BomberEscort

Don't be alarmed; this is a kindness
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Actions on units are no longer available; the icon is there but clicking it does nothing. Hotkeys for actions don't work either. This manifests itself around mid-game. I have a mod but have removed all files (effectively running vanilla) and it still happens. In the attached save file any units can do action their first turn after loading the save but on any other turn they cannot.

Selecting techs, civics, managing production and the move-to and delete actions are unaffected.

Confirmed not working (except on first turn after loading)
Fortify, sleep, skip turn, explore, settle and all worker actions
Sleeping naval does not wake
Promotions
Great People abilities
Reassigning trade unit to new city
Select trade route (although clicking on the trade unit brings up a city list that is selectable)

I've also attached the modinfo file (that is blank - simulates vanilla) so the saved game can load.

I have the Aztec DLC also.

EDIT: Included ModID in the event the modinfo file attached doesn't work.

<Mod id="93b6e7ed-9ba2-412a-a1fb-ca4adba52f84">

Attached Log files

Attempted Troubleshooting:
Verify game through Steam
Save to a different save file
Reboot

EDIT 2:

SOLUTION
Apparently I had modified the original UnitPanel.lua. When I replaced it with a backup of the original all functions work as expect.

I do have a new bug report:
It seems that LUA files are not checked in a Steam Verify Integrity operation. When I did the integrity operation it did not flag the modified LUA for re-acquisition.

If someone would confirm the attached save works as expected (and has a vanilla UnitPanel.lua) this bug report can be closed.

If someone could test modifying a LUA file and running the integrity check to see if it re-acquires, it would confirm this new "bug".
 

Attachments

  • FREDERICK BARBAROSSA 132 1410 AD.Civ6Save
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  • ABC.zip
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  • Logs.zip
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Last edited:
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