Pfeffersack
Deity
Initial 1.0.1.501 report
I already opened some threads for trading issues and while the following stuff is partly covered there though, here is more:
1. Even for the most advanced strategic ressource in the game a pricing beyond 50 Gold per unit feels off for me:
2. However, the AI will only by it in chunks - 5 Uranium is already too much in one deal:
3. Finally, Uranium in neither treated like Iron/Horses/Niter with a purchase limit of 40 nor like Coal/Oil/Aluminium (22 units) - for some reason, the AI will pay that steep price for up to 62(!) units of Uranium (provided that you are willing to accept the clickfest of making more than a dozen separate deals), which means a gain of more than 3000 Gold for a greedy human player:
Now I'm not thinking that a higher purchase limit is a problem per se - on the contrary, I can't stress how much I think it would be good for slower game speeds and also for Coal/Oil/Aluminium because of the often high turnly consumptions - but Uranium, especially at that price, might be the (modern) resource where this is least needed or beneficial to the AI.
To reproduce with the attached save:
Load it and trade with the L6S of the Maya as shown in the pics.
Moderator Action: Spelt out Uranium in full each time as unusual abbreviations can be confusing especially for non-native English speakers --NZ
I already opened some threads for trading issues and while the following stuff is partly covered there though, here is more:
1. Even for the most advanced strategic ressource in the game a pricing beyond 50 Gold per unit feels off for me:
2. However, the AI will only by it in chunks - 5 Uranium is already too much in one deal:
3. Finally, Uranium in neither treated like Iron/Horses/Niter with a purchase limit of 40 nor like Coal/Oil/Aluminium (22 units) - for some reason, the AI will pay that steep price for up to 62(!) units of Uranium (provided that you are willing to accept the clickfest of making more than a dozen separate deals), which means a gain of more than 3000 Gold for a greedy human player:
Now I'm not thinking that a higher purchase limit is a problem per se - on the contrary, I can't stress how much I think it would be good for slower game speeds and also for Coal/Oil/Aluminium because of the often high turnly consumptions - but Uranium, especially at that price, might be the (modern) resource where this is least needed or beneficial to the AI.
To reproduce with the attached save:
Load it and trade with the L6S of the Maya as shown in the pics.
Moderator Action: Spelt out Uranium in full each time as unusual abbreviations can be confusing especially for non-native English speakers --NZ
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