I could repeat some of these with a Scientist.. but i've also encountered the effect with one Admiral.. both from the Classical Era.
-- As soon as their implied ability try to trigger while i move them into corresponding White-Hexes -- the WorldView components (the whole Overlays and UI elements) just disappear.
-- I could still move them away but without anything else to validate like some END-TURN button cycle or simple "ESC" to reset. HUD frozen and unresponsive.
Must be some newest hooks to the LUA dual processing of GPs & Heroes that might have broken something.
No Mod(s) conflict could cause this, i suppose -- since i verified with or without any & even starting fresh games. It's nearly an accidental random event. Waiting an extra turn or two sometimes "fix" the problem -- as if a secondary code chunk is battling for UI stack simultaneously.
That's it for me.
*** I might supply you with a Save if need be --- File Attached (Just press Next Turn = Crash)!
PS; After a few extra ON/OFF swapping attempts of some key mods .. I am now leaning towards Sukricat's Simple UI Adjustments as the likely cause. He already mentioned on Workshop discussion that he'll look up for tricky HUD glitches (for me .. big tooltips generate wacky animated effects of Icons in most of his custom CityUI components)
-- As soon as their implied ability try to trigger while i move them into corresponding White-Hexes -- the WorldView components (the whole Overlays and UI elements) just disappear.
-- I could still move them away but without anything else to validate like some END-TURN button cycle or simple "ESC" to reset. HUD frozen and unresponsive.
Must be some newest hooks to the LUA dual processing of GPs & Heroes that might have broken something.
No Mod(s) conflict could cause this, i suppose -- since i verified with or without any & even starting fresh games. It's nearly an accidental random event. Waiting an extra turn or two sometimes "fix" the problem -- as if a secondary code chunk is battling for UI stack simultaneously.
That's it for me.
*** I might supply you with a Save if need be --- File Attached (Just press Next Turn = Crash)!
PS; After a few extra ON/OFF swapping attempts of some key mods .. I am now leaning towards Sukricat's Simple UI Adjustments as the likely cause. He already mentioned on Workshop discussion that he'll look up for tricky HUD glitches (for me .. big tooltips generate wacky animated effects of Icons in most of his custom CityUI components)
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