Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented. You can vote for both options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 1, Proposal 9
Proposer: @Zanteogo
Sponsor(s): @Recursive
Previous Discussion Thread: https://forums.civfanatics.com/thre...l-remove-malus-from-healing-promotion.679095/
Proposal Details
There has been a proposal to make a medic unit as well as a proposal to add a special healing promo for melee units.
However, the underline issue is that for a melee unit, taking healing promotions not only means they don't have other promos that make them better at both attacking and defending, they also become weaker while defending. For a melee unit this just pointless as their main role is as a wall to protect units that have range or mobility.
To summarize, this counterproposal is to remove the malus on all healing promotions.
Note, others have discussed perhaps removing the malus on some of the other promotions as well, though I agree, I think we should stick to one promo at a time per proposal for now.
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented. You can vote for both options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 1, Proposal 9
Proposer: @Zanteogo
Sponsor(s): @Recursive
Previous Discussion Thread: https://forums.civfanatics.com/thre...l-remove-malus-from-healing-promotion.679095/
Proposal Details
There has been a proposal to make a medic unit as well as a proposal to add a special healing promo for melee units.
However, the underline issue is that for a melee unit, taking healing promotions not only means they don't have other promos that make them better at both attacking and defending, they also become weaker while defending. For a melee unit this just pointless as their main role is as a wall to protect units that have range or mobility.
To summarize, this counterproposal is to remove the malus on all healing promotions.
Note, others have discussed perhaps removing the malus on some of the other promotions as well, though I agree, I think we should stick to one promo at a time per proposal for now.